[Mesa-dev] [PATCH] [RFC v3] mesa/glthread: Call unmarshal_batch directly in glthread_finish
Michel Dänzer
michel at daenzer.net
Thu Mar 30 03:38:03 UTC 2017
On 30/03/17 02:31 AM, Bartosz Tomczyk wrote:
> Call it directly when batch queue is empty. This avoids costly thread
> synchronisation. With this fix games that previously regressed
> with mesa_glthread=true like xonotic or grid autosport.
The second sentence here is missing a verb (at least).
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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