[Mesa-dev] [PATCH 2/2] mesa/glthread: add async support to ARB_gpu_shader_int64 uniform functions
Nicolai Hähnle
nhaehnle at gmail.com
Thu Mar 30 13:22:53 UTC 2017
Both patches:
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
On 30.03.2017 11:43, Timothy Arceri wrote:
> ---
> src/mapi/glapi/gen/ARB_gpu_shader_int64.xml | 32 ++++++++++++++---------------
> 1 file changed, 16 insertions(+), 16 deletions(-)
>
> diff --git a/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml b/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
> index d0e4c54..f6ee64c 100644
> --- a/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
> +++ b/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
> @@ -27,39 +27,39 @@
> <param name="location" type="GLint"/>
> <param name="x" type="GLint64"/>
> <param name="y" type="GLint64"/>
> <param name="z" type="GLint64"/>
> <param name="w" type="GLint64"/>
> </function>
>
> <function name="Uniform1i64vARB">
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLint64 *"/>
> + <param name="value" type="const GLint64 *" count="count"/>
> </function>
>
> <function name="Uniform2i64vARB">
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLint64 *"/>
> + <param name="value" type="const GLint64 *" count="count" count_scale="2"/>
> </function>
>
> <function name="Uniform3i64vARB">
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLint64 *"/>
> + <param name="value" type="const GLint64 *" count="count" count_scale="3"/>
> </function>
>
> <function name="Uniform4i64vARB">
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLint64 *"/>
> + <param name="value" type="const GLint64 *" count="count" count_scale="4"/>
> </function>
>
> <function name="Uniform1ui64ARB">
> <param name="location" type="GLint"/>
> <param name="x" type="GLuint64"/>
> </function>
>
> <function name="Uniform2ui64ARB">
> <param name="location" type="GLint"/>
> <param name="x" type="GLuint64"/>
> @@ -77,39 +77,39 @@
> <param name="location" type="GLint"/>
> <param name="x" type="GLuint64"/>
> <param name="y" type="GLuint64"/>
> <param name="z" type="GLuint64"/>
> <param name="w" type="GLuint64"/>
> </function>
>
> <function name="Uniform1ui64vARB">
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLuint64 *"/>
> + <param name="value" type="const GLuint64 *" count="count"/>
> </function>
>
> <function name="Uniform2ui64vARB">
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLuint64 *"/>
> + <param name="value" type="const GLuint64 *" count="count" count_scale="2"/>
> </function>
>
> <function name="Uniform3ui64vARB">
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLuint64 *"/>
> + <param name="value" type="const GLuint64 *" count="count" count_scale="3"/>
> </function>
>
> <function name="Uniform4ui64vARB">
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLuint64 *"/>
> + <param name="value" type="const GLuint64 *" count="count" count_scale="4"/>
> </function>
>
> <function name="GetUniformi64vARB">
> <param name="program" type="GLuint"/>
> <param name="location" type="GLint"/>
> <param name="params" type="GLint64 *"/>
> </function>
>
> <function name="GetUniformui64vARB">
> <param name="program" type="GLuint"/>
> @@ -158,42 +158,42 @@
> <param name="x" type="GLint64"/>
> <param name="y" type="GLint64"/>
> <param name="z" type="GLint64"/>
> <param name="w" type="GLint64"/>
> </function>
>
> <function name="ProgramUniform1i64vARB">
> <param name="program" type="GLuint"/>
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLint64 *"/>
> + <param name="value" type="const GLint64 *" count="count"/>
> </function>
>
> <function name="ProgramUniform2i64vARB">
> <param name="program" type="GLuint"/>
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLint64 *"/>
> + <param name="value" type="const GLint64 *" count="count" count_scale="2"/>
> </function>
>
> <function name="ProgramUniform3i64vARB">
> <param name="program" type="GLuint"/>
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLint64 *"/>
> + <param name="value" type="const GLint64 *" count="count" count_scale="3"/>
> </function>
>
> <function name="ProgramUniform4i64vARB">
> <param name="program" type="GLuint"/>
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLint64 *"/>
> + <param name="value" type="const GLint64 *" count="count" count_scale="4"/>
> </function>
>
> <function name="ProgramUniform1ui64ARB">
> <param name="program" type="GLuint"/>
> <param name="location" type="GLint"/>
> <param name="x" type="GLuint64"/>
> </function>
>
> <function name="ProgramUniform2ui64ARB">
> <param name="program" type="GLuint"/>
> @@ -216,42 +216,42 @@
> <param name="x" type="GLuint64"/>
> <param name="y" type="GLuint64"/>
> <param name="z" type="GLuint64"/>
> <param name="w" type="GLuint64"/>
> </function>
>
> <function name="ProgramUniform1ui64vARB">
> <param name="program" type="GLuint"/>
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLuint64 *"/>
> + <param name="value" type="const GLuint64 *" count="count"/>
> </function>
>
> <function name="ProgramUniform2ui64vARB">
> <param name="program" type="GLuint"/>
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLuint64 *"/>
> + <param name="value" type="const GLuint64 *" count="count" count_scale="2"/>
> </function>
>
> <function name="ProgramUniform3ui64vARB">
> <param name="program" type="GLuint"/>
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLuint64 *"/>
> + <param name="value" type="const GLuint64 *" count="count" count_scale="3"/>
> </function>
>
> <function name="ProgramUniform4ui64vARB">
> <param name="program" type="GLuint"/>
> <param name="location" type="GLint"/>
> <param name="count" type="GLsizei"/>
> - <param name="value" type="const GLuint64 *"/>
> + <param name="value" type="const GLuint64 *" count="count" count_scale="4"/>
> </function>
>
> <enum name="INT64_ARB" value="0x140E"/>
> <enum name="UNSIGNED_INT64_ARB" value="0x140F"/>
> <enum name="INT64_VEC2_ARB" value="0x8FE9"/>
> <enum name="INT64_VEC3_ARB" value="0x8FEA"/>
> <enum name="INT64_VEC4_ARB" value="0x8FEB"/>
> <enum name="UNSIGNED_INT64_VEC2_ARB" value="0x8FF5"/>
> <enum name="UNSIGNED_INT64_VEC3_ARB" value="0x8FF6"/>
> <enum name="UNSIGNED_INT64_VEC4_ARB" value="0x8FF7"/>
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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