[Mesa-dev] [PATCH 2/2] mesa/glthread: add async support to ARB_gpu_shader_int64 uniform functions

Timothy Arceri tarceri at itsqueeze.com
Thu Mar 30 03:06:44 UTC 2017


---
 src/mapi/glapi/gen/ARB_gpu_shader_int64.xml | 32 ++++++++++++++---------------
 1 file changed, 16 insertions(+), 16 deletions(-)

diff --git a/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml b/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
index d0e4c54..f6ee64c 100644
--- a/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
+++ b/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
@@ -27,39 +27,39 @@
         <param name="location" type="GLint"/>
         <param name="x" type="GLint64"/>
         <param name="y" type="GLint64"/>
         <param name="z" type="GLint64"/>
         <param name="w" type="GLint64"/>
     </function>
 
     <function name="Uniform1i64vARB">
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLint64 *"/>
+        <param name="value" type="const GLint64 *" count="count"/>
     </function>
 
     <function name="Uniform2i64vARB">
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLint64 *"/>
+        <param name="value" type="const GLint64 *" count="count" count_scale="2"/>
     </function>
 
     <function name="Uniform3i64vARB">
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLint64 *"/>
+        <param name="value" type="const GLint64 *" count="count" count_scale="3"/>
     </function>
 
     <function name="Uniform4i64vARB">
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLint64 *"/>
+        <param name="value" type="const GLint64 *" count="count" count_scale="4"/>
     </function>
 
     <function name="Uniform1ui64ARB">
         <param name="location" type="GLint"/>
         <param name="x" type="GLuint64"/>
     </function>
 
     <function name="Uniform2ui64ARB">
         <param name="location" type="GLint"/>
         <param name="x" type="GLuint64"/>
@@ -77,39 +77,39 @@
         <param name="location" type="GLint"/>
         <param name="x" type="GLuint64"/>
         <param name="y" type="GLuint64"/>
         <param name="z" type="GLuint64"/>
         <param name="w" type="GLuint64"/>
     </function>
 
     <function name="Uniform1ui64vARB">
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLuint64 *"/>
+        <param name="value" type="const GLuint64 *"  count="count"/>
     </function>
 
     <function name="Uniform2ui64vARB">
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLuint64 *"/>
+        <param name="value" type="const GLuint64 *" count="count" count_scale="2"/>
     </function>
 
     <function name="Uniform3ui64vARB">
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLuint64 *"/>
+        <param name="value" type="const GLuint64 *" count="count" count_scale="3"/>
     </function>
 
     <function name="Uniform4ui64vARB">
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLuint64 *"/>
+        <param name="value" type="const GLuint64 *" count="count" count_scale="4"/>
     </function>
 
     <function name="GetUniformi64vARB">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="params" type="GLint64 *"/>
     </function>
 
     <function name="GetUniformui64vARB">
         <param name="program" type="GLuint"/>
@@ -158,42 +158,42 @@
         <param name="x" type="GLint64"/>
         <param name="y" type="GLint64"/>
         <param name="z" type="GLint64"/>
         <param name="w" type="GLint64"/>
     </function>
 
     <function name="ProgramUniform1i64vARB">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLint64 *"/>
+        <param name="value" type="const GLint64 *" count="count"/>
     </function>
 
     <function name="ProgramUniform2i64vARB">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLint64 *"/>
+        <param name="value" type="const GLint64 *" count="count" count_scale="2"/>
     </function>
 
     <function name="ProgramUniform3i64vARB">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLint64 *"/>
+        <param name="value" type="const GLint64 *" count="count" count_scale="3"/>
     </function>
 
     <function name="ProgramUniform4i64vARB">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLint64 *"/>
+        <param name="value" type="const GLint64 *" count="count" count_scale="4"/>
     </function>
 
     <function name="ProgramUniform1ui64ARB">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLuint64"/>
     </function>
 
     <function name="ProgramUniform2ui64ARB">
         <param name="program" type="GLuint"/>
@@ -216,42 +216,42 @@
         <param name="x" type="GLuint64"/>
         <param name="y" type="GLuint64"/>
         <param name="z" type="GLuint64"/>
         <param name="w" type="GLuint64"/>
     </function>
 
     <function name="ProgramUniform1ui64vARB">
         <param name="program" type="GLuint"/>
 	<param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLuint64 *"/>
+        <param name="value" type="const GLuint64 *" count="count"/>
     </function>
 
     <function name="ProgramUniform2ui64vARB">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLuint64 *"/>
+        <param name="value" type="const GLuint64 *" count="count" count_scale="2"/>
     </function>
 
     <function name="ProgramUniform3ui64vARB">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLuint64 *"/>
+        <param name="value" type="const GLuint64 *" count="count" count_scale="3"/>
     </function>
 
     <function name="ProgramUniform4ui64vARB">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
-        <param name="value" type="const GLuint64 *"/>
+        <param name="value" type="const GLuint64 *" count="count" count_scale="4"/>
     </function>
 
     <enum name="INT64_ARB"   value="0x140E"/>
     <enum name="UNSIGNED_INT64_ARB"   value="0x140F"/>
     <enum name="INT64_VEC2_ARB"   value="0x8FE9"/>
     <enum name="INT64_VEC3_ARB"   value="0x8FEA"/>
     <enum name="INT64_VEC4_ARB"   value="0x8FEB"/>
     <enum name="UNSIGNED_INT64_VEC2_ARB"   value="0x8FF5"/>
     <enum name="UNSIGNED_INT64_VEC3_ARB"   value="0x8FF6"/>
     <enum name="UNSIGNED_INT64_VEC4_ARB"   value="0x8FF7"/>
-- 
2.9.3



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