[Mesa-dev] [PATCH 2/2] mesa/glthread: add async support to ARB_gpu_shader_int64 uniform functions
Timothy Arceri
tarceri at itsqueeze.com
Thu Mar 30 03:06:44 UTC 2017
---
src/mapi/glapi/gen/ARB_gpu_shader_int64.xml | 32 ++++++++++++++---------------
1 file changed, 16 insertions(+), 16 deletions(-)
diff --git a/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml b/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
index d0e4c54..f6ee64c 100644
--- a/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
+++ b/src/mapi/glapi/gen/ARB_gpu_shader_int64.xml
@@ -27,39 +27,39 @@
<param name="location" type="GLint"/>
<param name="x" type="GLint64"/>
<param name="y" type="GLint64"/>
<param name="z" type="GLint64"/>
<param name="w" type="GLint64"/>
</function>
<function name="Uniform1i64vARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLint64 *"/>
+ <param name="value" type="const GLint64 *" count="count"/>
</function>
<function name="Uniform2i64vARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLint64 *"/>
+ <param name="value" type="const GLint64 *" count="count" count_scale="2"/>
</function>
<function name="Uniform3i64vARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLint64 *"/>
+ <param name="value" type="const GLint64 *" count="count" count_scale="3"/>
</function>
<function name="Uniform4i64vARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLint64 *"/>
+ <param name="value" type="const GLint64 *" count="count" count_scale="4"/>
</function>
<function name="Uniform1ui64ARB">
<param name="location" type="GLint"/>
<param name="x" type="GLuint64"/>
</function>
<function name="Uniform2ui64ARB">
<param name="location" type="GLint"/>
<param name="x" type="GLuint64"/>
@@ -77,39 +77,39 @@
<param name="location" type="GLint"/>
<param name="x" type="GLuint64"/>
<param name="y" type="GLuint64"/>
<param name="z" type="GLuint64"/>
<param name="w" type="GLuint64"/>
</function>
<function name="Uniform1ui64vARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint64 *"/>
+ <param name="value" type="const GLuint64 *" count="count"/>
</function>
<function name="Uniform2ui64vARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint64 *"/>
+ <param name="value" type="const GLuint64 *" count="count" count_scale="2"/>
</function>
<function name="Uniform3ui64vARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint64 *"/>
+ <param name="value" type="const GLuint64 *" count="count" count_scale="3"/>
</function>
<function name="Uniform4ui64vARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint64 *"/>
+ <param name="value" type="const GLuint64 *" count="count" count_scale="4"/>
</function>
<function name="GetUniformi64vARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLint64 *"/>
</function>
<function name="GetUniformui64vARB">
<param name="program" type="GLuint"/>
@@ -158,42 +158,42 @@
<param name="x" type="GLint64"/>
<param name="y" type="GLint64"/>
<param name="z" type="GLint64"/>
<param name="w" type="GLint64"/>
</function>
<function name="ProgramUniform1i64vARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLint64 *"/>
+ <param name="value" type="const GLint64 *" count="count"/>
</function>
<function name="ProgramUniform2i64vARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLint64 *"/>
+ <param name="value" type="const GLint64 *" count="count" count_scale="2"/>
</function>
<function name="ProgramUniform3i64vARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLint64 *"/>
+ <param name="value" type="const GLint64 *" count="count" count_scale="3"/>
</function>
<function name="ProgramUniform4i64vARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLint64 *"/>
+ <param name="value" type="const GLint64 *" count="count" count_scale="4"/>
</function>
<function name="ProgramUniform1ui64ARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLuint64"/>
</function>
<function name="ProgramUniform2ui64ARB">
<param name="program" type="GLuint"/>
@@ -216,42 +216,42 @@
<param name="x" type="GLuint64"/>
<param name="y" type="GLuint64"/>
<param name="z" type="GLuint64"/>
<param name="w" type="GLuint64"/>
</function>
<function name="ProgramUniform1ui64vARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint64 *"/>
+ <param name="value" type="const GLuint64 *" count="count"/>
</function>
<function name="ProgramUniform2ui64vARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint64 *"/>
+ <param name="value" type="const GLuint64 *" count="count" count_scale="2"/>
</function>
<function name="ProgramUniform3ui64vARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint64 *"/>
+ <param name="value" type="const GLuint64 *" count="count" count_scale="3"/>
</function>
<function name="ProgramUniform4ui64vARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint64 *"/>
+ <param name="value" type="const GLuint64 *" count="count" count_scale="4"/>
</function>
<enum name="INT64_ARB" value="0x140E"/>
<enum name="UNSIGNED_INT64_ARB" value="0x140F"/>
<enum name="INT64_VEC2_ARB" value="0x8FE9"/>
<enum name="INT64_VEC3_ARB" value="0x8FEA"/>
<enum name="INT64_VEC4_ARB" value="0x8FEB"/>
<enum name="UNSIGNED_INT64_VEC2_ARB" value="0x8FF5"/>
<enum name="UNSIGNED_INT64_VEC3_ARB" value="0x8FF6"/>
<enum name="UNSIGNED_INT64_VEC4_ARB" value="0x8FF7"/>
--
2.9.3
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