[Mesa-dev] [PATCH 13/14] mesa/main/ff_frag: Use compressed TexEnv Combine state.

Gustaw Smolarczyk wielkiegie at gmail.com
Thu Mar 30 18:09:32 UTC 2017


Along the way, add missing GL_ONE source support and drop non-existing
GL_ZERO and GL_ONE operand support.

Signed-off-by: Gustaw Smolarczyk <wielkiegie at gmail.com>
---
 src/mesa/main/ff_fragment_shader.cpp | 335 +++++++++++------------------------
 1 file changed, 104 insertions(+), 231 deletions(-)

diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index bdbefc7880..aac9de78ca 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -81,16 +81,6 @@ texenv_doing_secondary_color(struct gl_context *ctx)
    return GL_FALSE;
 }
 
-struct mode_opt {
-#ifdef __GNUC__
-   __extension__ GLubyte Source:4;  /**< SRC_x */
-   __extension__ GLubyte Operand:3; /**< OPR_x */
-#else
-   GLubyte Source;  /**< SRC_x */
-   GLubyte Operand; /**< OPR_x */
-#endif
-};
-
 struct state_key {
    GLuint nr_enabled_units:4;
    GLuint separate_specular:1;
@@ -103,131 +93,23 @@ struct state_key {
       GLuint enabled:1;
       GLuint source_index:4;   /**< TEXTURE_x_INDEX */
       GLuint shadow:1;
+
+      /***
+       * These are taken from struct gl_tex_env_combine_packed
+       * @{
+       */
+      GLuint ModeRGB:4;
+      GLuint ModeA:4;
       GLuint ScaleShiftRGB:2;
       GLuint ScaleShiftA:2;
-
-      GLuint NumArgsRGB:3;  /**< up to MAX_COMBINER_TERMS */
-      GLuint ModeRGB:5;     /**< MODE_x */
-
-      GLuint NumArgsA:3;  /**< up to MAX_COMBINER_TERMS */
-      GLuint ModeA:5;     /**< MODE_x */
-
-      struct mode_opt OptRGB[MAX_COMBINER_TERMS];
-      struct mode_opt OptA[MAX_COMBINER_TERMS];
+      GLuint NumArgsRGB:3;
+      GLuint NumArgsA:3;
+      struct gl_tex_env_argument ArgsRGB[MAX_COMBINER_TERMS];
+      struct gl_tex_env_argument ArgsA[MAX_COMBINER_TERMS];
+      /** @} */
    } unit[MAX_TEXTURE_COORD_UNITS];
 };
 
-#define OPR_SRC_COLOR           0
-#define OPR_ONE_MINUS_SRC_COLOR 1
-#define OPR_SRC_ALPHA           2
-#define OPR_ONE_MINUS_SRC_ALPHA	3
-#define OPR_ZERO                4
-#define OPR_ONE                 5
-#define OPR_UNKNOWN             7
-
-static GLuint translate_operand( GLenum operand )
-{
-   switch (operand) {
-   case GL_SRC_COLOR: return OPR_SRC_COLOR;
-   case GL_ONE_MINUS_SRC_COLOR: return OPR_ONE_MINUS_SRC_COLOR;
-   case GL_SRC_ALPHA: return OPR_SRC_ALPHA;
-   case GL_ONE_MINUS_SRC_ALPHA: return OPR_ONE_MINUS_SRC_ALPHA;
-   case GL_ZERO: return OPR_ZERO;
-   case GL_ONE: return OPR_ONE;
-   default:
-      assert(0);
-      return OPR_UNKNOWN;
-   }
-}
-
-#define SRC_TEXTURE  0
-#define SRC_TEXTURE0 1
-#define SRC_TEXTURE1 2
-#define SRC_TEXTURE2 3
-#define SRC_TEXTURE3 4
-#define SRC_TEXTURE4 5
-#define SRC_TEXTURE5 6
-#define SRC_TEXTURE6 7
-#define SRC_TEXTURE7 8
-#define SRC_CONSTANT 9
-#define SRC_PRIMARY_COLOR 10
-#define SRC_PREVIOUS 11
-#define SRC_ZERO     12
-#define SRC_UNKNOWN  15
-
-static GLuint translate_source( GLenum src )
-{
-   switch (src) {
-   case GL_TEXTURE: return SRC_TEXTURE;
-   case GL_TEXTURE0:
-   case GL_TEXTURE1:
-   case GL_TEXTURE2:
-   case GL_TEXTURE3:
-   case GL_TEXTURE4:
-   case GL_TEXTURE5:
-   case GL_TEXTURE6:
-   case GL_TEXTURE7: return SRC_TEXTURE0 + (src - GL_TEXTURE0);
-   case GL_CONSTANT: return SRC_CONSTANT;
-   case GL_PRIMARY_COLOR: return SRC_PRIMARY_COLOR;
-   case GL_PREVIOUS: return SRC_PREVIOUS;
-   case GL_ZERO:
-      return SRC_ZERO;
-   default:
-      assert(0);
-      return SRC_UNKNOWN;
-   }
-}
-
-#define MODE_REPLACE                     0  /* r = a0 */
-#define MODE_MODULATE                    1  /* r = a0 * a1 */
-#define MODE_ADD                         2  /* r = a0 + a1 */
-#define MODE_ADD_SIGNED                  3  /* r = a0 + a1 - 0.5 */
-#define MODE_INTERPOLATE                 4  /* r = a0 * a2 + a1 * (1 - a2) */
-#define MODE_SUBTRACT                    5  /* r = a0 - a1 */
-#define MODE_DOT3_RGB                    6  /* r = a0 . a1 */
-#define MODE_DOT3_RGB_EXT                7  /* r = a0 . a1 */
-#define MODE_DOT3_RGBA                   8  /* r = a0 . a1 */
-#define MODE_DOT3_RGBA_EXT               9  /* r = a0 . a1 */
-#define MODE_MODULATE_ADD_ATI           10  /* r = a0 * a2 + a1 */
-#define MODE_MODULATE_SIGNED_ADD_ATI    11  /* r = a0 * a2 + a1 - 0.5 */
-#define MODE_MODULATE_SUBTRACT_ATI      12  /* r = a0 * a2 - a1 */
-#define MODE_ADD_PRODUCTS               13  /* r = a0 * a1 + a2 * a3 */
-#define MODE_ADD_PRODUCTS_SIGNED        14  /* r = a0 * a1 + a2 * a3 - 0.5 */
-#define MODE_UNKNOWN                    16
-
-/**
- * Translate GL combiner state into a MODE_x value
- */
-static GLuint translate_mode( GLenum envMode, GLenum mode )
-{
-   switch (mode) {
-   case GL_REPLACE: return MODE_REPLACE;
-   case GL_MODULATE: return MODE_MODULATE;
-   case GL_ADD:
-      if (envMode == GL_COMBINE4_NV)
-         return MODE_ADD_PRODUCTS;
-      else
-         return MODE_ADD;
-   case GL_ADD_SIGNED:
-      if (envMode == GL_COMBINE4_NV)
-         return MODE_ADD_PRODUCTS_SIGNED;
-      else
-         return MODE_ADD_SIGNED;
-   case GL_INTERPOLATE: return MODE_INTERPOLATE;
-   case GL_SUBTRACT: return MODE_SUBTRACT;
-   case GL_DOT3_RGB: return MODE_DOT3_RGB;
-   case GL_DOT3_RGB_EXT: return MODE_DOT3_RGB_EXT;
-   case GL_DOT3_RGBA: return MODE_DOT3_RGBA;
-   case GL_DOT3_RGBA_EXT: return MODE_DOT3_RGBA_EXT;
-   case GL_MODULATE_ADD_ATI: return MODE_MODULATE_ADD_ATI;
-   case GL_MODULATE_SIGNED_ADD_ATI: return MODE_MODULATE_SIGNED_ADD_ATI;
-   case GL_MODULATE_SUBTRACT_ATI: return MODE_MODULATE_SUBTRACT_ATI;
-   default:
-      assert(0);
-      return MODE_UNKNOWN;
-   }
-}
-
 
 /**
  * Do we need to clamp the results of the given texture env/combine mode?
@@ -238,22 +120,22 @@ static GLboolean
 need_saturate( GLuint mode )
 {
    switch (mode) {
-   case MODE_REPLACE:
-   case MODE_MODULATE:
-   case MODE_INTERPOLATE:
+   case TEXENV_MODE_REPLACE:
+   case TEXENV_MODE_MODULATE:
+   case TEXENV_MODE_INTERPOLATE:
       return GL_FALSE;
-   case MODE_ADD:
-   case MODE_ADD_SIGNED:
-   case MODE_SUBTRACT:
-   case MODE_DOT3_RGB:
-   case MODE_DOT3_RGB_EXT:
-   case MODE_DOT3_RGBA:
-   case MODE_DOT3_RGBA_EXT:
-   case MODE_MODULATE_ADD_ATI:
-   case MODE_MODULATE_SIGNED_ADD_ATI:
-   case MODE_MODULATE_SUBTRACT_ATI:
-   case MODE_ADD_PRODUCTS:
-   case MODE_ADD_PRODUCTS_SIGNED:
+   case TEXENV_MODE_ADD:
+   case TEXENV_MODE_ADD_SIGNED:
+   case TEXENV_MODE_SUBTRACT:
+   case TEXENV_MODE_DOT3_RGB:
+   case TEXENV_MODE_DOT3_RGB_EXT:
+   case TEXENV_MODE_DOT3_RGBA:
+   case TEXENV_MODE_DOT3_RGBA_EXT:
+   case TEXENV_MODE_MODULATE_ADD_ATI:
+   case TEXENV_MODE_MODULATE_SIGNED_ADD_ATI:
+   case TEXENV_MODE_MODULATE_SUBTRACT_ATI:
+   case TEXENV_MODE_ADD_PRODUCTS_NV:
+   case TEXENV_MODE_ADD_PRODUCTS_SIGNED_NV:
       return GL_TRUE;
    default:
       assert(0);
@@ -372,7 +254,6 @@ static GLbitfield filter_fp_input_mask( GLbitfield fp_inputs,
  */
 static GLuint make_state_key( struct gl_context *ctx,  struct state_key *key )
 {
-   GLuint j;
    GLbitfield inputs_referenced = VARYING_BIT_COL0;
    GLbitfield mask;
    GLuint keySize;
@@ -386,7 +267,7 @@ static GLuint make_state_key( struct gl_context *ctx,  struct state_key *key )
       i = u_bit_scan(&mask);
       const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
       const struct gl_texture_object *texObj = texUnit->_Current;
-      const struct gl_tex_env_combine_state *comb = texUnit->_CurrentCombine;
+      const struct gl_tex_env_combine_packed *comb = &texUnit->_CurrentCombinePacked;
 
       if (!texObj)
          continue;
@@ -403,23 +284,15 @@ static GLuint make_state_key( struct gl_context *ctx,  struct state_key *key )
 				format == GL_DEPTH_STENCIL_EXT);
       }
 
-      key->unit[i].NumArgsRGB = comb->_NumArgsRGB;
-      key->unit[i].NumArgsA = comb->_NumArgsA;
-
-      key->unit[i].ModeRGB =
-	 translate_mode(texUnit->EnvMode, comb->ModeRGB);
-      key->unit[i].ModeA =
-	 translate_mode(texUnit->EnvMode, comb->ModeA);
-
+      key->unit[i].ModeRGB = comb->ModeRGB;
+      key->unit[i].ModeA = comb->ModeA;
       key->unit[i].ScaleShiftRGB = comb->ScaleShiftRGB;
       key->unit[i].ScaleShiftA = comb->ScaleShiftA;
+      key->unit[i].NumArgsRGB = comb->NumArgsRGB;
+      key->unit[i].NumArgsA = comb->NumArgsA;
 
-      for (j = 0; j < MAX_COMBINER_TERMS; j++) {
-         key->unit[i].OptRGB[j].Operand = translate_operand(comb->OperandRGB[j]);
-         key->unit[i].OptA[j].Operand = translate_operand(comb->OperandA[j]);
-         key->unit[i].OptRGB[j].Source = translate_source(comb->SourceRGB[j]);
-         key->unit[i].OptA[j].Source = translate_source(comb->SourceA[j]);
-      }
+      memcpy(key->unit[i].ArgsRGB, comb->ArgsRGB, sizeof comb->ArgsRGB);
+      memcpy(key->unit[i].ArgsA, comb->ArgsA, sizeof comb->ArgsA);
    }
 
    key->nr_enabled_units = i + 1;
@@ -512,21 +385,21 @@ get_source(texenv_fragment_program *p,
    ir_dereference *deref;
 
    switch (src) {
-   case SRC_TEXTURE: 
+   case TEXENV_SRC_TEXTURE:
       return new(p->mem_ctx) ir_dereference_variable(p->src_texture[unit]);
 
-   case SRC_TEXTURE0:
-   case SRC_TEXTURE1:
-   case SRC_TEXTURE2:
-   case SRC_TEXTURE3:
-   case SRC_TEXTURE4:
-   case SRC_TEXTURE5:
-   case SRC_TEXTURE6:
-   case SRC_TEXTURE7: 
+   case TEXENV_SRC_TEXTURE0:
+   case TEXENV_SRC_TEXTURE1:
+   case TEXENV_SRC_TEXTURE2:
+   case TEXENV_SRC_TEXTURE3:
+   case TEXENV_SRC_TEXTURE4:
+   case TEXENV_SRC_TEXTURE5:
+   case TEXENV_SRC_TEXTURE6:
+   case TEXENV_SRC_TEXTURE7:
       return new(p->mem_ctx)
-	 ir_dereference_variable(p->src_texture[src - SRC_TEXTURE0]);
+	 ir_dereference_variable(p->src_texture[src - TEXENV_SRC_TEXTURE0]);
 
-   case SRC_CONSTANT:
+   case TEXENV_SRC_CONSTANT:
       var = p->shader->symbols->get_variable("gl_TextureEnvColor");
       assert(var);
       deref = new(p->mem_ctx) ir_dereference_variable(var);
@@ -534,15 +407,18 @@ get_source(texenv_fragment_program *p,
       return new(p->mem_ctx) ir_dereference_array(deref,
 						  new(p->mem_ctx) ir_constant(unit));
 
-   case SRC_PRIMARY_COLOR:
+   case TEXENV_SRC_PRIMARY_COLOR:
       var = p->shader->symbols->get_variable("gl_Color");
       assert(var);
       return new(p->mem_ctx) ir_dereference_variable(var);
 
-   case SRC_ZERO:
+   case TEXENV_SRC_ZERO:
       return new(p->mem_ctx) ir_constant(0.0f);
 
-   case SRC_PREVIOUS:
+   case TEXENV_SRC_ONE:
+      return new(p->mem_ctx) ir_constant(1.0f);
+
+   case TEXENV_SRC_PREVIOUS:
       if (!p->src_previous) {
 	 return get_gl_Color(p);
       } else {
@@ -566,24 +442,21 @@ emit_combine_source(texenv_fragment_program *p,
    src = get_source(p, source, unit);
 
    switch (operand) {
-   case OPR_ONE_MINUS_SRC_COLOR: 
+   case TEXENV_OPR_ONE_MINUS_COLOR:
       return sub(new(p->mem_ctx) ir_constant(1.0f), src);
 
-   case OPR_SRC_ALPHA:
+   case TEXENV_OPR_ALPHA:
       return src->type->is_scalar() ? src : swizzle_w(src);
 
-   case OPR_ONE_MINUS_SRC_ALPHA: {
+   case TEXENV_OPR_ONE_MINUS_ALPHA: {
       ir_rvalue *const scalar = src->type->is_scalar() ? src : swizzle_w(src);
 
       return sub(new(p->mem_ctx) ir_constant(1.0f), scalar);
    }
 
-   case OPR_ZERO:
-      return new(p->mem_ctx) ir_constant(0.0f);
-   case OPR_ONE:
-      return new(p->mem_ctx) ir_constant(1.0f);
-   case OPR_SRC_COLOR: 
+   case TEXENV_OPR_COLOR:
       return src;
+
    default:
       assert(0);
       return src;
@@ -600,23 +473,23 @@ static GLboolean args_match( const struct state_key *key, GLuint unit )
    GLuint i, numArgs = key->unit[unit].NumArgsRGB;
 
    for (i = 0; i < numArgs; i++) {
-      if (key->unit[unit].OptA[i].Source != key->unit[unit].OptRGB[i].Source) 
+      if (key->unit[unit].ArgsA[i].Source != key->unit[unit].ArgsRGB[i].Source)
 	 return GL_FALSE;
 
-      switch (key->unit[unit].OptA[i].Operand) {
-      case OPR_SRC_ALPHA: 
-	 switch (key->unit[unit].OptRGB[i].Operand) {
-	 case OPR_SRC_COLOR: 
-	 case OPR_SRC_ALPHA: 
+      switch (key->unit[unit].ArgsA[i].Operand) {
+      case TEXENV_OPR_ALPHA:
+	 switch (key->unit[unit].ArgsRGB[i].Operand) {
+	 case TEXENV_OPR_COLOR:
+	 case TEXENV_OPR_ALPHA:
 	    break;
 	 default:
 	    return GL_FALSE;
 	 }
 	 break;
-      case OPR_ONE_MINUS_SRC_ALPHA: 
-	 switch (key->unit[unit].OptRGB[i].Operand) {
-	 case OPR_ONE_MINUS_SRC_COLOR: 
-	 case OPR_ONE_MINUS_SRC_ALPHA: 
+      case TEXENV_OPR_ONE_MINUS_ALPHA:
+	 switch (key->unit[unit].ArgsRGB[i].Operand) {
+	 case TEXENV_OPR_ONE_MINUS_COLOR:
+	 case TEXENV_OPR_ONE_MINUS_ALPHA:
 	    break;
 	 default:
 	    return GL_FALSE;
@@ -644,7 +517,7 @@ emit_combine(texenv_fragment_program *p,
 	     GLuint unit,
 	     GLuint nr,
 	     GLuint mode,
-	     const struct mode_opt *opt)
+	     const struct gl_tex_env_argument *opt)
 {
    ir_rvalue *src[MAX_COMBINER_TERMS];
    ir_rvalue *tmp0, *tmp1;
@@ -656,32 +529,32 @@ emit_combine(texenv_fragment_program *p,
       src[i] = emit_combine_source( p, unit, opt[i].Source, opt[i].Operand );
 
    switch (mode) {
-   case MODE_REPLACE: 
+   case TEXENV_MODE_REPLACE:
       return src[0];
 
-   case MODE_MODULATE: 
+   case TEXENV_MODE_MODULATE:
       return mul(src[0], src[1]);
 
-   case MODE_ADD: 
+   case TEXENV_MODE_ADD:
       return add(src[0], src[1]);
 
-   case MODE_ADD_SIGNED:
+   case TEXENV_MODE_ADD_SIGNED:
       return add(add(src[0], src[1]), new(p->mem_ctx) ir_constant(-0.5f));
 
-   case MODE_INTERPOLATE: 
+   case TEXENV_MODE_INTERPOLATE:
       /* Arg0 * (Arg2) + Arg1 * (1-Arg2) */
       tmp0 = mul(src[0], src[2]);
       tmp1 = mul(src[1], sub(new(p->mem_ctx) ir_constant(1.0f),
 			     src[2]->clone(p->mem_ctx, NULL)));
       return add(tmp0, tmp1);
 
-   case MODE_SUBTRACT: 
+   case TEXENV_MODE_SUBTRACT:
       return sub(src[0], src[1]);
 
-   case MODE_DOT3_RGBA:
-   case MODE_DOT3_RGBA_EXT: 
-   case MODE_DOT3_RGB_EXT:
-   case MODE_DOT3_RGB: {
+   case TEXENV_MODE_DOT3_RGBA:
+   case TEXENV_MODE_DOT3_RGBA_EXT:
+   case TEXENV_MODE_DOT3_RGB_EXT:
+   case TEXENV_MODE_DOT3_RGB: {
       tmp0 = mul(src[0], new(p->mem_ctx) ir_constant(2.0f));
       tmp0 = add(tmp0, new(p->mem_ctx) ir_constant(-1.0f));
 
@@ -690,20 +563,20 @@ emit_combine(texenv_fragment_program *p,
 
       return dot(swizzle_xyz(smear(tmp0)), swizzle_xyz(smear(tmp1)));
    }
-   case MODE_MODULATE_ADD_ATI:
+   case TEXENV_MODE_MODULATE_ADD_ATI:
       return add(mul(src[0], src[2]), src[1]);
 
-   case MODE_MODULATE_SIGNED_ADD_ATI:
+   case TEXENV_MODE_MODULATE_SIGNED_ADD_ATI:
       return add(add(mul(src[0], src[2]), src[1]),
 		 new(p->mem_ctx) ir_constant(-0.5f));
 
-   case MODE_MODULATE_SUBTRACT_ATI:
+   case TEXENV_MODE_MODULATE_SUBTRACT_ATI:
       return sub(mul(src[0], src[2]), src[1]);
 
-   case MODE_ADD_PRODUCTS:
+   case TEXENV_MODE_ADD_PRODUCTS_NV:
       return add(mul(src[0], src[1]), mul(src[2], src[3]));
 
-   case MODE_ADD_PRODUCTS_SIGNED:
+   case TEXENV_MODE_ADD_PRODUCTS_SIGNED_NV:
       return add(add(mul(src[0], src[1]), mul(src[2], src[3])),
 		 new(p->mem_ctx) ir_constant(-0.5f));
    default: 
@@ -723,15 +596,15 @@ emit_texenv(texenv_fragment_program *p, GLuint unit)
    GLuint rgb_shift, alpha_shift;
 
    if (!key->unit[unit].enabled) {
-      return get_source(p, SRC_PREVIOUS, 0);
+      return get_source(p, TEXENV_SRC_PREVIOUS, 0);
    }
    
    switch (key->unit[unit].ModeRGB) {
-   case MODE_DOT3_RGB_EXT:
+   case TEXENV_MODE_DOT3_RGB_EXT:
       alpha_shift = key->unit[unit].ScaleShiftA;
       rgb_shift = 0;
       break;
-   case MODE_DOT3_RGBA_EXT:
+   case TEXENV_MODE_DOT3_RGBA_EXT:
       alpha_shift = 0;
       rgb_shift = 0;
       break;
@@ -769,19 +642,19 @@ emit_texenv(texenv_fragment_program *p, GLuint unit)
       val = emit_combine(p, unit,
 			 key->unit[unit].NumArgsRGB,
 			 key->unit[unit].ModeRGB,
-			 key->unit[unit].OptRGB);
+			 key->unit[unit].ArgsRGB);
       val = smear(val);
       if (rgb_saturate)
 	 val = saturate(val);
 
       p->emit(assign(temp_var, val));
    }
-   else if (key->unit[unit].ModeRGB == MODE_DOT3_RGBA_EXT ||
-	    key->unit[unit].ModeRGB == MODE_DOT3_RGBA) {
+   else if (key->unit[unit].ModeRGB == TEXENV_MODE_DOT3_RGBA_EXT ||
+	    key->unit[unit].ModeRGB == TEXENV_MODE_DOT3_RGBA) {
       ir_rvalue *val = emit_combine(p, unit,
 				    key->unit[unit].NumArgsRGB,
 				    key->unit[unit].ModeRGB,
-				    key->unit[unit].OptRGB);
+				    key->unit[unit].ArgsRGB);
       val = smear(val);
       if (rgb_saturate)
 	 val = saturate(val);
@@ -794,7 +667,7 @@ emit_texenv(texenv_fragment_program *p, GLuint unit)
       val = emit_combine(p, unit,
 			 key->unit[unit].NumArgsRGB,
 			 key->unit[unit].ModeRGB,
-			 key->unit[unit].OptRGB);
+			 key->unit[unit].ArgsRGB);
       val = swizzle_xyz(smear(val));
       if (rgb_saturate)
 	 val = saturate(val);
@@ -803,7 +676,7 @@ emit_texenv(texenv_fragment_program *p, GLuint unit)
       val = emit_combine(p, unit,
 			 key->unit[unit].NumArgsA,
 			 key->unit[unit].ModeA,
-			 key->unit[unit].OptA);
+			 key->unit[unit].ArgsA);
       val = swizzle_w(smear(val));
       if (alpha_saturate)
 	 val = saturate(val);
@@ -974,19 +847,19 @@ load_texenv_source(texenv_fragment_program *p,
 		   GLuint src, GLuint unit)
 {
    switch (src) {
-   case SRC_TEXTURE:
+   case TEXENV_SRC_TEXTURE:
       load_texture(p, unit);
       break;
 
-   case SRC_TEXTURE0:
-   case SRC_TEXTURE1:
-   case SRC_TEXTURE2:
-   case SRC_TEXTURE3:
-   case SRC_TEXTURE4:
-   case SRC_TEXTURE5:
-   case SRC_TEXTURE6:
-   case SRC_TEXTURE7:       
-      load_texture(p, src - SRC_TEXTURE0);
+   case TEXENV_SRC_TEXTURE0:
+   case TEXENV_SRC_TEXTURE1:
+   case TEXENV_SRC_TEXTURE2:
+   case TEXENV_SRC_TEXTURE3:
+   case TEXENV_SRC_TEXTURE4:
+   case TEXENV_SRC_TEXTURE5:
+   case TEXENV_SRC_TEXTURE6:
+   case TEXENV_SRC_TEXTURE7:
+      load_texture(p, src - TEXENV_SRC_TEXTURE0);
       break;
       
    default:
@@ -1006,11 +879,11 @@ load_texunit_sources( texenv_fragment_program *p, GLuint unit )
    GLuint i;
 
    for (i = 0; i < key->unit[unit].NumArgsRGB; i++) {
-      load_texenv_source( p, key->unit[unit].OptRGB[i].Source, unit );
+      load_texenv_source( p, key->unit[unit].ArgsRGB[i].Source, unit );
    }
 
    for (i = 0; i < key->unit[unit].NumArgsA; i++) {
-      load_texenv_source( p, key->unit[unit].OptA[i].Source, unit );
+      load_texenv_source( p, key->unit[unit].ArgsA[i].Source, unit );
    }
 
    return GL_TRUE;
@@ -1124,7 +997,7 @@ emit_instructions(texenv_fragment_program *p)
       }
    }
 
-   ir_rvalue *cf = get_source(p, SRC_PREVIOUS, 0);
+   ir_rvalue *cf = get_source(p, TEXENV_SRC_PREVIOUS, 0);
 
    if (key->separate_specular) {
       ir_variable *spec_result = p->make_temp(glsl_type::vec4_type,
-- 
2.12.1



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