[Mesa-dev] [PATCH v3 31/32] glsl: teach lower_ubo_reference about samplers inside structures
Samuel Pitoiset
samuel.pitoiset at gmail.com
Tue May 2 20:53:52 UTC 2017
In a situation like:
(tex vec4 (record_ref (var_ref f) tex) (constant vec2 (0.000000 0.000000)) 0 1 () )
The sampler needs to be lowered, otherwise this ends up with
"ir_dereference_variable @ 0x229a100 specifies undeclared variable
`ubo_load_temp' @ 0x2290440"
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/compiler/glsl/lower_ubo_reference.cpp | 15 +++++++++++++++
1 file changed, 15 insertions(+)
diff --git a/src/compiler/glsl/lower_ubo_reference.cpp b/src/compiler/glsl/lower_ubo_reference.cpp
index bfaddac3ad..72f0fcf432 100644
--- a/src/compiler/glsl/lower_ubo_reference.cpp
+++ b/src/compiler/glsl/lower_ubo_reference.cpp
@@ -104,6 +104,7 @@ public:
ir_call *lower_ssbo_atomic_intrinsic(ir_call *ir);
ir_call *check_for_ssbo_atomic_intrinsic(ir_call *ir);
ir_visitor_status visit_enter(ir_call *ir);
+ ir_visitor_status visit_enter(ir_texture *ir);
struct gl_linked_shader *shader;
bool clamp_block_indices;
@@ -1090,6 +1091,20 @@ lower_ubo_reference_visitor::visit_enter(ir_call *ir)
}
+ir_visitor_status
+lower_ubo_reference_visitor::visit_enter(ir_texture *ir)
+{
+ ir_dereference *sampler = ir->sampler;
+
+ if (sampler->ir_type == ir_type_dereference_record) {
+ handle_rvalue((ir_rvalue **)&ir->sampler);
+ return visit_continue_with_parent;
+ }
+
+ return rvalue_visit(ir);
+}
+
+
} /* unnamed namespace */
void
--
2.12.2
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