[Mesa-dev] [PATCH 5/9] intel/compiler/vs: Move inputs_read handling to generic code
Jason Ekstrand
jason at jlekstrand.net
Fri May 5 02:11:43 UTC 2017
---
src/intel/compiler/brw_vec4.cpp | 7 +++++++
src/intel/vulkan/anv_pipeline.c | 3 ---
src/mesa/drivers/dri/i965/brw_vs.c | 7 -------
3 files changed, 7 insertions(+), 10 deletions(-)
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index afef49a..21f34bc 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -2784,6 +2784,13 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
((1 << shader->info->cull_distance_array_size) - 1) <<
shader->info->clip_distance_array_size;
+ prog_data->inputs_read = shader->info->inputs_read;
+ prog_data->double_inputs_read = shader->info->double_inputs_read;
+
+ if (key->copy_edgeflag) {
+ prog_data->inputs_read |= VERT_BIT_EDGEFLAG;
+ }
+
unsigned nr_attribute_slots = _mesa_bitcount_64(prog_data->inputs_read);
/* gl_VertexID and gl_InstanceID are system values, but arrive via an
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index e96e2fc..dda5218 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -525,9 +525,6 @@ anv_pipeline_compile_vs(struct anv_pipeline *pipeline,
ralloc_steal(mem_ctx, nir);
- prog_data.inputs_read = nir->info->inputs_read;
- prog_data.double_inputs_read = nir->info->double_inputs_read;
-
brw_compute_vue_map(&pipeline->device->info,
&prog_data.base.vue_map,
nir->info->outputs_written,
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 74b07cb..9050866 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -210,13 +210,6 @@ brw_codegen_vs_prog(struct brw_context *brw,
uint64_t outputs_written =
brw_vs_outputs_written(brw, key, vp->program.info.outputs_written);
- prog_data.inputs_read = vp->program.info.inputs_read;
- prog_data.double_inputs_read = vp->program.info.double_inputs_read;
-
- if (key->copy_edgeflag) {
- prog_data.inputs_read |= VERT_BIT_EDGEFLAG;
- }
-
brw_compute_vue_map(devinfo,
&prog_data.base.vue_map, outputs_written,
vp->program.nir->info->separate_shader);
--
2.5.0.400.gff86faf
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