[Mesa-dev] [PATCH 3/9] i965/vs: Set uses_vertexid and friends from brw_compile_vs

Jason Ekstrand jason at jlekstrand.net
Fri May 5 02:11:41 UTC 2017


---
 src/intel/compiler/brw_fs_visitor.cpp      |  6 ------
 src/intel/compiler/brw_vec4.cpp            | 17 +++++++++++++++++
 src/intel/compiler/brw_vec4_vs_visitor.cpp |  5 -----
 3 files changed, 17 insertions(+), 11 deletions(-)

diff --git a/src/intel/compiler/brw_fs_visitor.cpp b/src/intel/compiler/brw_fs_visitor.cpp
index cea38d8..7904434 100644
--- a/src/intel/compiler/brw_fs_visitor.cpp
+++ b/src/intel/compiler/brw_fs_visitor.cpp
@@ -38,26 +38,21 @@ fs_visitor::emit_vs_system_value(int location)
    fs_reg *reg = new(this->mem_ctx)
       fs_reg(ATTR, 4 * _mesa_bitcount_64(nir->info->inputs_read),
              BRW_REGISTER_TYPE_D);
-   struct brw_vs_prog_data *vs_prog_data = brw_vs_prog_data(prog_data);
 
    switch (location) {
    case SYSTEM_VALUE_BASE_VERTEX:
       reg->offset = 0;
-      vs_prog_data->uses_basevertex = true;
       break;
    case SYSTEM_VALUE_BASE_INSTANCE:
       reg->offset = REG_SIZE;
-      vs_prog_data->uses_baseinstance = true;
       break;
    case SYSTEM_VALUE_VERTEX_ID:
       unreachable("should have been lowered");
    case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
       reg->offset = 2 * REG_SIZE;
-      vs_prog_data->uses_vertexid = true;
       break;
    case SYSTEM_VALUE_INSTANCE_ID:
       reg->offset = 3 * REG_SIZE;
-      vs_prog_data->uses_instanceid = true;
       break;
    case SYSTEM_VALUE_DRAW_ID:
       if (nir->info->system_values_read &
@@ -67,7 +62,6 @@ fs_visitor::emit_vs_system_value(int location)
            BITFIELD64_BIT(SYSTEM_VALUE_INSTANCE_ID)))
          reg->nr += 4;
       reg->offset = 0;
-      vs_prog_data->uses_drawid = true;
       break;
    default:
       unreachable("not reached");
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index 70487d3..afef49a 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -2797,9 +2797,26 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
       nr_attribute_slots++;
    }
 
+   if (shader->info->system_values_read &
+       BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX))
+      prog_data->uses_basevertex = true;
+
+   if (shader->info->system_values_read &
+       BITFIELD64_BIT(SYSTEM_VALUE_BASE_INSTANCE))
+      prog_data->uses_baseinstance = true;
+
+   if (shader->info->system_values_read &
+       BITFIELD64_BIT(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE))
+      prog_data->uses_vertexid = true;
+
+   if (shader->info->system_values_read &
+       BITFIELD64_BIT(SYSTEM_VALUE_INSTANCE_ID))
+      prog_data->uses_instanceid = true;
+
    /* gl_DrawID has its very own vec4 */
    if (shader->info->system_values_read &
        BITFIELD64_BIT(SYSTEM_VALUE_DRAW_ID)) {
+      prog_data->uses_drawid = true;
       nr_attribute_slots++;
    }
 
diff --git a/src/intel/compiler/brw_vec4_vs_visitor.cpp b/src/intel/compiler/brw_vec4_vs_visitor.cpp
index 0cec779..2a19788 100644
--- a/src/intel/compiler/brw_vec4_vs_visitor.cpp
+++ b/src/intel/compiler/brw_vec4_vs_visitor.cpp
@@ -45,25 +45,20 @@ vec4_vs_visitor::make_reg_for_system_value(int location)
    switch (location) {
    case SYSTEM_VALUE_BASE_VERTEX:
       reg->writemask = WRITEMASK_X;
-      vs_prog_data->uses_basevertex = true;
       break;
    case SYSTEM_VALUE_BASE_INSTANCE:
       reg->writemask = WRITEMASK_Y;
-      vs_prog_data->uses_baseinstance = true;
       break;
    case SYSTEM_VALUE_VERTEX_ID:
    case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
       reg->writemask = WRITEMASK_Z;
-      vs_prog_data->uses_vertexid = true;
       break;
    case SYSTEM_VALUE_INSTANCE_ID:
       reg->writemask = WRITEMASK_W;
-      vs_prog_data->uses_instanceid = true;
       break;
    case SYSTEM_VALUE_DRAW_ID:
       reg = new(mem_ctx) dst_reg(ATTR, VERT_ATTRIB_MAX + 1);
       reg->writemask = WRITEMASK_X;
-      vs_prog_data->uses_drawid = true;
       break;
    default:
       unreachable("not reached");
-- 
2.5.0.400.gff86faf



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