[Mesa-dev] [PATCH 01/13] mesa: remove _mesa from static framebuffer object function
Timothy Arceri
tarceri at itsqueeze.com
Mon May 8 06:35:25 UTC 2017
---
src/mesa/main/fbobject.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index d486d01..ad49b0e 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -278,22 +278,22 @@ get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
return NULL;
}
}
/**
* As above, but only used for getting attachments of the default /
* window-system framebuffer (not user-created framebuffer objects).
*/
static struct gl_renderbuffer_attachment *
-_mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLenum attachment)
+get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLenum attachment)
{
assert(_mesa_is_winsys_fbo(fb));
if (_mesa_is_gles3(ctx)) {
assert(attachment == GL_BACK ||
attachment == GL_DEPTH ||
attachment == GL_STENCIL);
switch (attachment) {
case GL_BACK:
/* Since there is no stereo rendering in ES 3.0, only return the
@@ -3739,21 +3739,21 @@ _mesa_get_framebuffer_attachment_parameter(struct gl_context *ctx,
*/
if (pname == GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) {
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(requesting GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME "
"when GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is "
"GL_FRAMEBUFFER_DEFAULT is not allowed)", caller);
return;
}
/* the default / window-system FBO */
- att = _mesa_get_fb0_attachment(ctx, buffer, attachment);
+ att = get_fb0_attachment(ctx, buffer, attachment);
}
else {
/* user-created framebuffer FBO */
att = get_attachment(ctx, buffer, attachment, &is_color_attachment);
}
if (att == NULL) {
/*
* From OpenGL 4.5 spec, section 9.2.3 "Framebuffer Object Queries":
*
--
2.9.3
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