[Mesa-dev] [PATCH 3/4] intel/isl: Refactor gen6_choose_image_alignment_el
Pohjolainen, Topi
topi.pohjolainen at gmail.com
Thu May 11 14:03:50 UTC 2017
On Wed, May 10, 2017 at 02:30:31PM -0700, Jason Ekstrand wrote:
> ---
> src/intel/isl/isl_gen6.c | 30 ++++++++++++------------------
> 1 file changed, 12 insertions(+), 18 deletions(-)
>
> diff --git a/src/intel/isl/isl_gen6.c b/src/intel/isl/isl_gen6.c
> index b746903..0de9620 100644
> --- a/src/intel/isl/isl_gen6.c
> +++ b/src/intel/isl/isl_gen6.c
> @@ -88,6 +88,8 @@ isl_gen6_choose_image_alignment_el(const struct isl_device *dev,
> * | format | halign | valign |
> * +------------------------+--------+--------+
> * | YUV 4:2:2 formats | 4 | * |
> + * | BC1-5 | 4 | 4 |
> + * | FXT1 | 8 | 4 |
> * | uncompressed formats | 4 | * |
> * +------------------------+--------+--------+
> *
> @@ -110,29 +112,13 @@ isl_gen6_choose_image_alignment_el(const struct isl_device *dev,
> */
>
> if (isl_format_is_compressed(info->format)) {
> + /* Compressed formats have an alignment equal to their block size */
> *image_align_el = isl_extent3d(1, 1, 1);
> return;
> }
>
> - if (isl_format_is_yuv(info->format)) {
> - *image_align_el = isl_extent3d(4, 2, 1);
> - return;
> - }
> -
> - if (info->samples > 1) {
> - *image_align_el = isl_extent3d(4, 4, 1);
> - return;
> - }
> -
> - if (isl_surf_usage_is_depth_or_stencil(info->usage) &&
> - !ISL_DEV_USE_SEPARATE_STENCIL(dev)) {
Maybe mention in the commit that we drop this as it is always false on gen6+?
In isl.c: "dev->use_separate_stencil = ISL_DEV_GEN(dev) >= 6;"
Other than that:
Reviewed-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> - /* interleaved depthstencil buffer */
> - *image_align_el = isl_extent3d(4, 4, 1);
> - return;
> - }
> -
> if (isl_surf_usage_is_depth(info->usage)) {
> - /* separate depth buffer */
> + /* depth buffer (possibly interleaved with stencil) */
> *image_align_el = isl_extent3d(4, 4, 1);
> return;
> }
> @@ -143,5 +129,13 @@ isl_gen6_choose_image_alignment_el(const struct isl_device *dev,
> return;
> }
>
> + if (info->samples > 1) {
> + *image_align_el = isl_extent3d(4, 4, 1);
> + return;
> + }
> +
> + /* For everything else, we can chose any vertical alignment we want. We
> + * choose an alignment of 2 because it uses the least memory.
> + */
> *image_align_el = isl_extent3d(4, 2, 1);
> }
> --
> 2.5.0.400.gff86faf
>
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