[Mesa-dev] [PATCH 2/3] glsl: Conditionally allow redeclaration of builtins

John Brooks john at fastquake.com
Fri May 12 13:39:48 UTC 2017


Conditional on allow_glsl_builtin_redeclaration driconf option.

Signed-off-by: John Brooks <john at fastquake.com>
---
 src/compiler/glsl/ast_to_hir.cpp         | 16 ++++++++++++++++
 src/compiler/glsl/glsl_parser_extras.cpp |  2 ++
 src/compiler/glsl/glsl_parser_extras.h   |  1 +
 3 files changed, 19 insertions(+)

diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 0dc69ef..c743dfe 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -4276,6 +4276,22 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
        */
       earlier->data.precision = var->data.precision;
 
+   } else if(earlier->data.how_declared == ir_var_declared_implicitly &&
+             state->allow_builtin_redeclaration) {
+      /* Allow verbatim redeclarations of built-in variables. Not explicitly
+       * valid, but some applications do it.
+       */
+      if(earlier->data.mode != var->data.mode &&
+         !(earlier->data.mode == ir_var_system_value &&
+           var->data.mode == ir_var_shader_in)) {
+         _mesa_glsl_error(&loc, state,
+                          "redeclaration of `%s' with incorrect qualifiers",
+                          var->name);
+      } else if (earlier->type != var->type) {
+         _mesa_glsl_error(&loc, state,
+                          "redeclaration of `%s' has incorrect type",
+                          var->name);
+      }
    } else if (allow_all_redeclarations) {
       if (earlier->data.mode != var->data.mode) {
          _mesa_glsl_error(&loc, state,
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index d731e35..1405a7e 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -305,6 +305,8 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
           sizeof(this->atomic_counter_offsets));
    this->allow_extension_directive_midshader =
       ctx->Const.AllowGLSLExtensionDirectiveMidShader;
+   this->allow_builtin_redeclaration =
+      ctx->Const.AllowGLSLBuiltinRedeclaration;
 
    this->cs_input_local_size_variable_specified = false;
 
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index 3a84d65..3981994 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -842,6 +842,7 @@ struct _mesa_glsl_parse_state {
    unsigned atomic_counter_offsets[MAX_COMBINED_ATOMIC_BUFFERS];
 
    bool allow_extension_directive_midshader;
+   bool allow_builtin_redeclaration;
 
    /**
     * Known subroutine type declarations.
-- 
2.7.4



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