[Mesa-dev] [PATCH 7/9] mesa: GL_ARB_shader_subroutine is not optional in core profile

Ian Romanick idr at freedesktop.org
Fri May 19 13:38:09 UTC 2017


From: Ian Romanick <ian.d.romanick at intel.com>

   text	   data	    bss	    dec	    hex	filename
7034211	 235248	  37280	7306739	 6f7df3	32-bit i965_dri.so before
7034051	 235248	  37280	7306579	 6f7d53	32-bit i965_dri.so after
6676031	 303400	  50608	7030039	 6b4517	64-bit i965_dri.so before
6675855	 303400	  50608	7029863	 6b4467	64-bit i965_dri.so after

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/compiler/glsl/standalone_scaffolding.cpp |  1 -
 src/mesa/drivers/dri/i965/intel_extensions.c |  1 -
 src/mesa/main/extensions_table.h             |  2 +-
 src/mesa/main/get.c                          |  1 -
 src/mesa/main/get_hash_params.py             |  4 +--
 src/mesa/main/mtypes.h                       |  1 -
 src/mesa/main/shaderapi.c                    | 40 ----------------------------
 src/mesa/main/version.c                      |  1 -
 src/mesa/state_tracker/st_extensions.c       |  1 -
 9 files changed, 3 insertions(+), 49 deletions(-)

diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp
index d85650a..bc91682 100644
--- a/src/compiler/glsl/standalone_scaffolding.cpp
+++ b/src/compiler/glsl/standalone_scaffolding.cpp
@@ -183,7 +183,6 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
    ctx->Extensions.ARB_shader_bit_encoding = true;
    ctx->Extensions.ARB_shader_draw_parameters = true;
    ctx->Extensions.ARB_shader_stencil_export = true;
-   ctx->Extensions.ARB_shader_subroutine = true;
    ctx->Extensions.ARB_shader_texture_lod = true;
    ctx->Extensions.ARB_shading_language_420pack = true;
    ctx->Extensions.ARB_shading_language_packing = true;
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index 26c0746..2bb21bf 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -196,7 +196,6 @@ intelInitExtensions(struct gl_context *ctx)
        * slightly differently when the extension is enabled.
        */
       if (ctx->API == API_OPENGL_CORE) {
-         ctx->Extensions.ARB_shader_subroutine = true;
          ctx->Extensions.ARB_shader_viewport_layer_array = true;
          ctx->Extensions.ARB_viewport_array = true;
          ctx->Extensions.AMD_vertex_shader_viewport_index = true;
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
index f1d0602..757b7bf 100644
--- a/src/mesa/main/extensions_table.h
+++ b/src/mesa/main/extensions_table.h
@@ -118,7 +118,7 @@ EXT(ARB_shader_objects                      , dummy_true
 EXT(ARB_shader_precision                    , ARB_shader_precision                   , GLL, GLC,  x ,  x , 2010)
 EXT(ARB_shader_stencil_export               , ARB_shader_stencil_export              , GLL, GLC,  x ,  x , 2009)
 EXT(ARB_shader_storage_buffer_object        , ARB_shader_storage_buffer_object       , GLL, GLC,  x ,  x , 2012)
-EXT(ARB_shader_subroutine                   , ARB_shader_subroutine                  ,  x , GLC,  x ,  x , 2010)
+EXT(ARB_shader_subroutine                   , dummy_true                             ,  x , GLC,  x ,  x , 2010)
 EXT(ARB_shader_texture_image_samples        , ARB_shader_texture_image_samples       , GLL, GLC,  x ,  x , 2014)
 EXT(ARB_shader_texture_lod                  , ARB_shader_texture_lod                 , GLL, GLC,  x ,  x , 2009)
 EXT(ARB_shader_viewport_layer_array         , ARB_shader_viewport_layer_array        ,  x , GLC,  x ,  x , 2015)
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index cf3ee63..6ad107b 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -490,7 +490,6 @@ EXTRA_EXT(ARB_clip_control);
 EXTRA_EXT(EXT_polygon_offset_clamp);
 EXTRA_EXT(ARB_framebuffer_no_attachments);
 EXTRA_EXT(ARB_tessellation_shader);
-EXTRA_EXT(ARB_shader_subroutine);
 EXTRA_EXT(ARB_shader_storage_buffer_object);
 EXTRA_EXT(ARB_indirect_parameters);
 EXTRA_EXT(ATI_meminfo);
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 58d428d..850ce7d 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -957,8 +957,8 @@ descriptor=[
 # Enums restricted to OpenGL Core profile
 { "apis": ["GL_CORE"], "params": [
 # GL_ARB_shader_subroutine
-  [ "MAX_SUBROUTINES", "CONST(MAX_SUBROUTINES), extra_ARB_shader_subroutine" ],
-  [ "MAX_SUBROUTINE_UNIFORM_LOCATIONS", "CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), extra_ARB_shader_subroutine" ],
+  [ "MAX_SUBROUTINES", "CONST(MAX_SUBROUTINES), NO_EXTRA" ],
+  [ "MAX_SUBROUTINE_UNIFORM_LOCATIONS", "CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), NO_EXTRA" ],
 
 # GL_ARB_indirect_parameters
   [ "PARAMETER_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_indirect_parameters" ],
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index efc6920..4a403c6 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3990,7 +3990,6 @@ struct gl_extensions
    GLboolean ARB_shader_precision;
    GLboolean ARB_shader_stencil_export;
    GLboolean ARB_shader_storage_buffer_object;
-   GLboolean ARB_shader_subroutine;
    GLboolean ARB_shader_texture_image_samples;
    GLboolean ARB_shader_texture_lod;
    GLboolean ARB_shader_viewport_layer_array;
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 68fb3fa..0f8c850 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -2352,11 +2352,6 @@ _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
    GLenum resource_type;
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return -1;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return -1;
@@ -2387,11 +2382,6 @@ _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype,
    GLenum resource_type;
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return -1;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return -1;
@@ -2431,11 +2421,6 @@ _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
    GLenum resource_type;
    int count, i, j;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
@@ -2518,11 +2503,6 @@ _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
    GLenum resource_type;
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
@@ -2557,11 +2537,6 @@ _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype,
    GLenum resource_type;
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
@@ -2591,11 +2566,6 @@ _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count,
    gl_shader_stage stage;
    int i;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
@@ -2666,11 +2636,6 @@ _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location,
    const char *api_name = "glGetUniformSubroutineuiv";
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
@@ -2702,11 +2667,6 @@ _mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
    struct gl_linked_shader *sh;
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 3d54d21..34f8bbb 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -327,7 +327,6 @@ compute_version(const struct gl_extensions *extensions,
                          extensions->ARB_gpu_shader5 &&
                          extensions->ARB_gpu_shader_fp64 &&
                          extensions->ARB_sample_shading &&
-                         extensions->ARB_shader_subroutine &&
                          extensions->ARB_tessellation_shader &&
                          extensions->ARB_texture_buffer_object_rgb32 &&
                          extensions->ARB_texture_cube_map_array &&
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 2fa7ba7..28e410a 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -927,7 +927,6 @@ void st_init_extensions(struct pipe_screen *screen,
       extensions->OES_depth_texture_cube_map = GL_TRUE;
       extensions->ARB_shading_language_420pack = GL_TRUE;
       extensions->ARB_texture_query_levels = GL_TRUE;
-      extensions->ARB_shader_subroutine = GL_TRUE;
 
       if (!options->disable_shader_bit_encoding) {
          extensions->ARB_shader_bit_encoding = GL_TRUE;
-- 
2.7.4



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