[Mesa-dev] [PATCH v2] drirc: Add allow_glsl_builtin_variable_redeclaration for Dead Island Riptide Definitive Edition

Benedikt Schemmer ben at besd.de
Sun May 21 21:46:49 UTC 2017


From: Benedikt Schemmer <ben at besd.de>

This patch sets the allow_glsl_builtin_variable_redeclaration for Dead 
Island Riptide Definitive Edition.

Tested with Mesa git as of today and Dying Light, Dead Island Definitive 
Edition and Dead Island Riptide Definite Edition

v2: set only required option and match option name

Please kindly review and push.

Thanks,
Benedikt

---
  src/mesa/drivers/dri/common/drirc | 4 ++++
  1 file changed, 4 insertions(+)

diff --git a/src/mesa/drivers/dri/common/drirc 
b/src/mesa/drivers/dri/common/drirc
index 8093e8e42a..d820462fad 100644
--- a/src/mesa/drivers/dri/common/drirc
+++ b/src/mesa/drivers/dri/common/drirc
@@ -92,6 +92,10 @@ TODO: document the other workarounds.
              <option name="allow_glsl_builtin_variable_redeclaration" 
value="true" />
          </application>

+        <application name="Dead Island Riptide Definitive Edition" 
executable="DeadIslandRiptideGame">
+            <option name="allow_glsl_builtin_variable_redeclaration" 
value="true" />
+        </application>
+
          <application name="Dying Light" executable="DyingLightGame">
              <option name="allow_glsl_builtin_variable_redeclaration" 
value="true" />
          </application>
-- 
2.11.0



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