[Mesa-dev] [PATCH v2] drirc: Add allow_glsl_builtin_variable_redeclaration for Dead Island Riptide Definitive Edition
Benedikt Schemmer
ben at besd.de
Sun May 21 21:46:49 UTC 2017
From: Benedikt Schemmer <ben at besd.de>
This patch sets the allow_glsl_builtin_variable_redeclaration for Dead
Island Riptide Definitive Edition.
Tested with Mesa git as of today and Dying Light, Dead Island Definitive
Edition and Dead Island Riptide Definite Edition
v2: set only required option and match option name
Please kindly review and push.
Thanks,
Benedikt
---
src/mesa/drivers/dri/common/drirc | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/dri/common/drirc
b/src/mesa/drivers/dri/common/drirc
index 8093e8e42a..d820462fad 100644
--- a/src/mesa/drivers/dri/common/drirc
+++ b/src/mesa/drivers/dri/common/drirc
@@ -92,6 +92,10 @@ TODO: document the other workarounds.
<option name="allow_glsl_builtin_variable_redeclaration"
value="true" />
</application>
+ <application name="Dead Island Riptide Definitive Edition"
executable="DeadIslandRiptideGame">
+ <option name="allow_glsl_builtin_variable_redeclaration"
value="true" />
+ </application>
+
<application name="Dying Light" executable="DyingLightGame">
<option name="allow_glsl_builtin_variable_redeclaration"
value="true" />
</application>
--
2.11.0
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