[Mesa-dev] [PATCH v2 2/4] gallium: Add TGSI shader token for ARB_post_depth_coverage
Lyude
lyude at redhat.com
Tue May 23 19:10:16 UTC 2017
Signed-off-by: Lyude <lyude at redhat.com>
---
src/gallium/include/pipe/p_shader_tokens.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index cb49e3b..1e08d97 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -293,6 +293,7 @@ enum tgsi_property_name {
TGSI_PROPERTY_NUM_CLIPDIST_ENABLED,
TGSI_PROPERTY_NUM_CULLDIST_ENABLED,
TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL,
+ TGSI_PROPERTY_FS_POST_DEPTH_COVERAGE,
TGSI_PROPERTY_NEXT_SHADER,
TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH,
TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT,
--
2.9.4
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