[Mesa-dev] [PATCH 15/30] i965/miptree: Add new entrypoints for resolve management
Jason Ekstrand
jason at jlekstrand.net
Wed May 31 16:10:13 UTC 2017
On Wed, May 31, 2017 at 2:15 AM, Pohjolainen, Topi <
topi.pohjolainen at gmail.com> wrote:
> On Fri, May 26, 2017 at 04:30:19PM -0700, Jason Ekstrand wrote:
> > This commit adds a new unified interface for doing resolves. The basic
> > format is that, prior to any surface access such as texturing or
> > rendering, you call intel_miptree_prepare_access. If the surface was
> > written, you call intel_miptree_finish_write. These two functions take
> > parameters which tell them whether or not auxiliary compression and fast
> > clears are supported on the surface. Later commits will add wrappers
> > around these two functions for texturing, rendering, etc.
> > ---
> > src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 156
> +++++++++++++++++++++++++-
> > src/mesa/drivers/dri/i965/intel_mipmap_tree.h | 80 +++++++++++++
> > 2 files changed, 232 insertions(+), 4 deletions(-)
> >
> > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > index 6cd32ce..0659e75 100644
> > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > @@ -2028,8 +2028,7 @@ bool
> > intel_miptree_all_slices_resolve_hiz(struct brw_context *brw,
> > struct intel_mipmap_tree *mt)
> > {
> > - return intel_miptree_depth_hiz_resolve(brw, mt,
> > - 0, UINT32_MAX, 0, UINT32_MAX,
> > + return intel_miptree_depth_hiz_resolve(brw, mt, 0, UINT32_MAX, 0,
> UINT32_MAX,
> > BLORP_HIZ_OP_HIZ_RESOLVE);
> > }
> >
> > @@ -2037,8 +2036,7 @@ bool
> > intel_miptree_all_slices_resolve_depth(struct brw_context *brw,
> > struct intel_mipmap_tree *mt)
> > {
> > - return intel_miptree_depth_hiz_resolve(brw, mt,
> > - 0, UINT32_MAX, 0, UINT32_MAX,
> > + return intel_miptree_depth_hiz_resolve(brw, mt, 0, UINT32_MAX, 0,
> UINT32_MAX,
> > BLORP_HIZ_OP_DEPTH_RESOLVE);
> > }
> >
> > @@ -2221,6 +2219,156 @@ intel_miptree_all_slices_resolve_color(struct
> brw_context *brw,
> > intel_miptree_resolve_color(brw, mt, 0, UINT32_MAX, 0, UINT32_MAX,
> flags);
> > }
> >
> > +void
> > +intel_miptree_prepare_access(struct brw_context *brw,
> > + struct intel_mipmap_tree *mt,
> > + uint32_t start_level, uint32_t num_levels,
> > + uint32_t start_layer, uint32_t num_layers,
> > + bool aux_supported, bool
> fast_clear_supported)
>
> Well, I might as well throw in my preference on using enumarated flags
> instead
> of booleans. In call sites, for exmaple,
>
> intel_miptree_prepare_access(brw, mt, start_level, num_levels,
> start_layer, num_layers,
> INTEL_SUPPORT_AUX | INTEL_SUPPORT_FAST_CLEAR);
>
> is more informative than
>
> intel_miptree_prepare_access(brw, mt, start_level, num_levels,
> start_layer, num_layers,
> true, true);
>
Yeah, it is. I'll give it a go and see what it looks like.
> Former also allows adding more flags without changing the signature.
>
I'm not sure if that's actually a feature... People tend to expand flags
fields without thinking about what they're doing. :-) But I agree that
labels are nice.
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