[Mesa-dev] [PATCH v3 23/43] i965/fs: Add byte scattered read message and fs support

Jason Ekstrand jason at jlekstrand.net
Wed Nov 1 19:09:23 UTC 2017


On Thu, Oct 12, 2017 at 11:38 AM, Jose Maria Casanova Crespo <
jmcasanova at igalia.com> wrote:

> ---
>  src/intel/compiler/brw_eu.h                    |  7 +++++
>  src/intel/compiler/brw_eu_defines.h            |  2 ++
>  src/intel/compiler/brw_eu_emit.c               | 41
> ++++++++++++++++++++++++++
>  src/intel/compiler/brw_fs.cpp                  | 10 +++++++
>  src/intel/compiler/brw_fs_copy_propagation.cpp |  2 ++
>  src/intel/compiler/brw_fs_generator.cpp        |  5 ++++
>  src/intel/compiler/brw_fs_surface_builder.cpp  | 12 ++++++++
>  src/intel/compiler/brw_fs_surface_builder.h    |  5 ++++
>  src/intel/compiler/brw_shader.cpp              |  6 ++++
>  9 files changed, 90 insertions(+)
>
> diff --git a/src/intel/compiler/brw_eu.h b/src/intel/compiler/brw_eu.h
> index b44ca0f518..ca1ff21a83 100644
> --- a/src/intel/compiler/brw_eu.h
> +++ b/src/intel/compiler/brw_eu.h
> @@ -476,6 +476,13 @@ brw_typed_surface_write(struct brw_codegen *p,
>                          unsigned num_channels);
>
>  void
> +brw_byte_scattered_read(struct brw_codegen *p,
> +                        struct brw_reg dst,
> +                        struct brw_reg payload,
> +                        struct brw_reg surface,
> +                        unsigned msg_length);
> +
> +void
>  brw_byte_scattered_write(struct brw_codegen *p,
>                           struct brw_reg payload,
>                           struct brw_reg surface,
> diff --git a/src/intel/compiler/brw_eu_defines.h
> b/src/intel/compiler/brw_eu_defines.h
> index 9aac385ba7..c5dc5fd5fb 100644
> --- a/src/intel/compiler/brw_eu_defines.h
> +++ b/src/intel/compiler/brw_eu_defines.h
> @@ -397,6 +397,8 @@ enum opcode {
>      * opcode, but instead of taking a single payload blog they expect
> their
>      * arguments separately as individual sources, like untyped write/read.
>      */
> +   SHADER_OPCODE_BYTE_SCATTERED_READ,
> +   SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL,
>     SHADER_OPCODE_BYTE_SCATTERED_WRITE,
>     SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL,
>
> diff --git a/src/intel/compiler/brw_eu_emit.c b/src/intel/compiler/brw_eu_
> emit.c
> index 84d85be653..8c83d8b500 100644
> --- a/src/intel/compiler/brw_eu_emit.c
> +++ b/src/intel/compiler/brw_eu_emit.c
> @@ -2929,6 +2929,47 @@ brw_untyped_surface_write(struct brw_codegen *p,
>        p, insn, num_channels);
>  }
>
> +
> +
> +static void
> +brw_set_dp_byte_scattered_read_message(struct brw_codegen *p,
> +                                       struct brw_inst *insn)
> +{
> +
> +   const struct gen_device_info *devinfo = p->devinfo;
> +   /* Set mask of 32-bit channels to drop. */
> +   unsigned msg_control = GEN7_BYTE_SCATTERED_DATA_SIZE_WORD << 2;
> +
> +   if (brw_inst_access_mode(devinfo, p->current) == BRW_ALIGN_1) {
> +      if (brw_inst_exec_size(devinfo, p->current) == BRW_EXECUTE_16)
> +         msg_control |= 1; /* SIMD16 mode */
> +      else
> +         msg_control |= 2; /* SIMD8 mode */
>

Is this really supposed to be 2?  From my reading of the BDW docs, it looks
like you want 1 and 0.  2 gives you 0 in the SIMD mode bit (which indicates
SIMD8) and a 1 in a reserved MBZ bit.


> +   }
>

I think we probably want an else unreachable here.  Also, we want that for
scattered_write.


> +
> +   brw_inst_set_dp_msg_type(devinfo, insn,
> +                            (devinfo->gen >= 8 || devinfo->is_haswell ?
> +                             HSW_DATAPORT_DC_PORT0_BYTE_SCATTERED_READ :
> +                             GEN7_DATAPORT_DC_BYTE_SCATTERED_READ));
> +   brw_inst_set_dp_msg_control(devinfo, insn, msg_control);
> +}
> +
> +void
> +brw_byte_scattered_read(struct brw_codegen *p,
> +                        struct brw_reg dst,
> +                        struct brw_reg payload,
> +                        struct brw_reg surface,
> +                        unsigned msg_length)
> +{
> +   const unsigned sfid =  GEN7_SFID_DATAPORT_DATA_CACHE;
> +   struct brw_inst *insn = brw_send_indirect_scattered_message(
> +      p, sfid, dst, payload, surface, msg_length,
> +      brw_surface_payload_size(p, 1, true, true),
> +      false);
> +
> +   brw_set_dp_byte_scattered_read_message(p, insn);
>

Again, I think we can inline this


> +}
> +
>  static void
>  brw_set_dp_byte_scattered_write(struct brw_codegen *p,
>                                  struct brw_inst *insn)
> diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
> index e4a94ff053..bd0d32b741 100644
> --- a/src/intel/compiler/brw_fs.cpp
> +++ b/src/intel/compiler/brw_fs.cpp
> @@ -251,6 +251,7 @@ fs_inst::is_send_from_grf() const
>     case SHADER_OPCODE_UNTYPED_SURFACE_READ:
>     case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
>     case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
> +   case SHADER_OPCODE_BYTE_SCATTERED_READ:
>     case SHADER_OPCODE_TYPED_ATOMIC:
>     case SHADER_OPCODE_TYPED_SURFACE_READ:
>     case SHADER_OPCODE_TYPED_SURFACE_WRITE:
> @@ -733,6 +734,7 @@ fs_inst::components_read(unsigned i) const
>
>     case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
>     case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
> +   case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
>        assert(src[3].file == IMM);
>        /* Surface coordinates. */
>        if (i == 0)
> @@ -800,6 +802,7 @@ fs_inst::size_read(int arg) const
>     case SHADER_OPCODE_TYPED_SURFACE_WRITE:
>     case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET:
>     case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
> +   case SHADER_OPCODE_BYTE_SCATTERED_READ:
>        if (arg == 0)
>           return mlen * REG_SIZE;
>        break;
> @@ -4527,6 +4530,12 @@ fs_visitor::lower_logical_sends()
>                                      ibld.sample_mask_reg());
>           break;
>
> +      case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
> +         lower_surface_logical_send(ibld, inst,
> +                                    SHADER_OPCODE_BYTE_SCATTERED_READ,
> +                                    fs_reg());
> +         break;
> +
>        case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
>           lower_surface_logical_send(ibld, inst,
>                                      SHADER_OPCODE_BYTE_SCATTERED_WRITE,
> @@ -5018,6 +5027,7 @@ get_lowered_simd_width(const struct gen_device_info
> *devinfo,
>     case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
>     case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
>     case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
> +   case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
>        return MIN2(16, inst->exec_size);
>
>     case SHADER_OPCODE_URB_READ_SIMD8:
> diff --git a/src/intel/compiler/brw_fs_copy_propagation.cpp
> b/src/intel/compiler/brw_fs_copy_propagation.cpp
> index fcf4706b7a..d4d01d783c 100644
> --- a/src/intel/compiler/brw_fs_copy_propagation.cpp
> +++ b/src/intel/compiler/brw_fs_copy_propagation.cpp
> @@ -656,6 +656,7 @@ fs_visitor::try_constant_propagate(fs_inst *inst,
> acp_entry *entry)
>        case SHADER_OPCODE_TYPED_SURFACE_READ:
>        case SHADER_OPCODE_TYPED_SURFACE_WRITE:
>        case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
> +      case SHADER_OPCODE_BYTE_SCATTERED_READ:
>           /* We only propagate into the surface argument of the
>            * instruction. Everything else goes through LOAD_PAYLOAD.
>            */
> @@ -696,6 +697,7 @@ fs_visitor::try_constant_propagate(fs_inst *inst,
> acp_entry *entry)
>        case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
>        case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL:
>        case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
> +      case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
>           inst->src[i] = val;
>           progress = true;
>           break;
> diff --git a/src/intel/compiler/brw_fs_generator.cpp
> b/src/intel/compiler/brw_fs_generator.cpp
> index 414da81287..c644524501 100644
> --- a/src/intel/compiler/brw_fs_generator.cpp
> +++ b/src/intel/compiler/brw_fs_generator.cpp
> @@ -2053,6 +2053,11 @@ fs_generator::generate_code(const cfg_t *cfg, int
> dispatch_width)
>                                     inst->mlen, src[2].ud);
>           break;
>
> +      case SHADER_OPCODE_BYTE_SCATTERED_READ:
> +         assert(src[2].file == BRW_IMMEDIATE_VALUE);
> +         brw_byte_scattered_read(p, dst, src[0], src[1], inst->mlen);
> +         break;
> +
>        case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
>           assert(src[2].file == BRW_IMMEDIATE_VALUE);
>           brw_byte_scattered_write(p, src[0], src[1], inst->mlen);
> diff --git a/src/intel/compiler/brw_fs_surface_builder.cpp
> b/src/intel/compiler/brw_fs_surface_builder.cpp
> index 5f529e9489..2b5c21fe46 100644
> --- a/src/intel/compiler/brw_fs_surface_builder.cpp
> +++ b/src/intel/compiler/brw_fs_surface_builder.cpp
> @@ -1207,5 +1207,17 @@ namespace brw {
>                     addr, src, surface, dims, size, 0, pred);
>        }
>
> +   fs_reg
> +      emit_byte_scattered_read(const fs_builder &bld,
> +                               const fs_reg &surface, const fs_reg &addr,
> +                               unsigned dims, unsigned size,
> +                               brw_predicate pred)
> +      {
> +         using namespace surface_access;
> +
> +         return emit_send(bld, SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL,
> +                          addr, fs_reg(), surface, dims, size, size,
> pred);
> +      }
> +
>     }
>  }
> diff --git a/src/intel/compiler/brw_fs_surface_builder.h
> b/src/intel/compiler/brw_fs_surface_builder.h
> index 913ffaee72..4e62433c64 100644
> --- a/src/intel/compiler/brw_fs_surface_builder.h
> +++ b/src/intel/compiler/brw_fs_surface_builder.h
> @@ -91,6 +91,11 @@ namespace brw {
>                                  const fs_reg &addr, const fs_reg &src,
>                                  unsigned dims, unsigned size,
>                                  brw_predicate pred = BRW_PREDICATE_NONE);
> +      fs_reg
> +      emit_byte_scattered_read(const fs_builder &bld,
> +                               const fs_reg &surface, const fs_reg &addr,
> +                               unsigned dims, unsigned size,
> +                               brw_predicate pred = BRW_PREDICATE_NONE);
>
>     }
>  }
> diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_
> shader.cpp
> index ebaf586df4..69df84ec73 100644
> --- a/src/intel/compiler/brw_shader.cpp
> +++ b/src/intel/compiler/brw_shader.cpp
> @@ -297,6 +297,10 @@ brw_instruction_name(const struct gen_device_info
> *devinfo, enum opcode op)
>     case SHADER_OPCODE_MEMORY_FENCE:
>        return "memory_fence";
>
> +   case SHADER_OPCODE_BYTE_SCATTERED_READ:
> +      return "byte_scattered_read";
> +   case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
> +      return "byte_scattered_read_logical";
>     case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
>        return "byte_scattered_write";
>     case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
> @@ -1029,6 +1033,8 @@ backend_instruction::is_volatile() const
>     case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
>     case SHADER_OPCODE_TYPED_SURFACE_READ:
>     case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
> +   case SHADER_OPCODE_BYTE_SCATTERED_READ:
> +   case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
>     case SHADER_OPCODE_URB_READ_SIMD8:
>     case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT:
>     case VEC4_OPCODE_URB_READ:
> --
> 2.13.6
>
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