[Mesa-dev] [PATCH 1/3] i965: Make a better helper function for UBO/SSBO/ABO surface handling.

Jason Ekstrand jason at jlekstrand.net
Thu Nov 9 20:31:18 UTC 2017


On Thu, Nov 9, 2017 at 12:45 AM, Kenneth Graunke <kenneth at whitecape.org>
wrote:

> This fixes the missing AutomaticSize handling in the ABO code, removes
> a bunch of duplicated code, and drops an extra layer of wrapping around
> brw_emit_buffer_surface_state().
> ---
>  src/mesa/drivers/dri/i965/brw_context.h          |  10 --
>  src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 113
> +++++++----------------
>  src/mesa/drivers/dri/i965/gen6_constant_state.c  |   7 +-
>  3 files changed, 36 insertions(+), 94 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_context.h
> b/src/mesa/drivers/dri/i965/brw_context.h
> index 8aa0c5ff64c..5d19a6bfc9a 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.h
> +++ b/src/mesa/drivers/dri/i965/brw_context.h
> @@ -1395,16 +1395,6 @@ brw_get_index_type(unsigned index_size)
>  void brw_prepare_vertices(struct brw_context *brw);
>
>  /* brw_wm_surface_state.c */
> -void brw_create_constant_surface(struct brw_context *brw,
> -                                 struct brw_bo *bo,
> -                                 uint32_t offset,
> -                                 uint32_t size,
> -                                 uint32_t *out_offset);
> -void brw_create_buffer_surface(struct brw_context *brw,
> -                               struct brw_bo *bo,
> -                               uint32_t offset,
> -                               uint32_t size,
> -                               uint32_t *out_offset);
>  void brw_update_buffer_texture_surface(struct gl_context *ctx,
>                                         unsigned unit,
>                                         uint32_t *surf_offset);
> diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> index 27c241a87af..a483ba34151 100644
> --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> @@ -672,44 +672,6 @@ brw_update_buffer_texture_surface(struct gl_context
> *ctx,
>                                   0);
>  }
>
> -/**
> - * Create the constant buffer surface.  Vertex/fragment shader constants
> will be
> - * read from this buffer with Data Port Read instructions/messages.
> - */
> -void
> -brw_create_constant_surface(struct brw_context *brw,
> -                           struct brw_bo *bo,
> -                           uint32_t offset,
> -                           uint32_t size,
> -                           uint32_t *out_offset)
> -{
> -   brw_emit_buffer_surface_state(brw, out_offset, bo, offset,
> -                                 ISL_FORMAT_R32G32B32A32_FLOAT,
> -                                 size, 1, 0);
> -}
> -
> -/**
> - * Create the buffer surface. Shader buffer variables will be
> - * read from / write to this buffer with Data Port Read/Write
> - * instructions/messages.
> - */
> -void
> -brw_create_buffer_surface(struct brw_context *brw,
> -                          struct brw_bo *bo,
> -                          uint32_t offset,
> -                          uint32_t size,
> -                          uint32_t *out_offset)
> -{
> -   /* Use a raw surface so we can reuse existing untyped read/write/atomic
> -    * messages. We need these specifically for the fragment shader since
> they
> -    * include a pixel mask header that we need to ensure correct behavior
> -    * with helper invocations, which cannot write to the buffer.
> -    */
> -   brw_emit_buffer_surface_state(brw, out_offset, bo, offset,
> -                                 ISL_FORMAT_RAW,
> -                                 size, 1, RELOC_WRITE);
> -}
> -
>  /**
>   * Set up a binding table entry for use by stream output logic (transform
>   * feedback).
> @@ -1271,6 +1233,31 @@ const struct brw_tracked_state
> brw_cs_texture_surfaces = {
>     .emit = brw_update_cs_texture_surfaces,
>  };
>
> +static void
> +upload_buffer_surface(struct brw_context *brw,
> +                      struct gl_buffer_binding *binding,
> +                      uint32_t *out_offset,
> +                      enum isl_format format,
> +                      unsigned reloc_flags)
> +{
> +   struct gl_context *ctx = &brw->ctx;
> +
> +   if (binding->BufferObject == ctx->Shared->NullBufferObj) {
> +      emit_null_surface_state(brw, NULL, out_offset);
> +   } else {
> +      ptrdiff_t size = binding->BufferObject->Size - binding->Offset;
> +      if (!binding->AutomaticSize)
> +         size = MIN2(size, binding->Size);
> +
> +      struct intel_buffer_object *iobj =
> +         intel_buffer_object(binding->BufferObject);
> +      struct brw_bo *bo =
> +         intel_bufferobj_buffer(brw, iobj, binding->Offset, size, false);
>

You're using this for both reads and writes.  I think you need another
boolean parameter instead of simply passing false all the time.  Other than
that, looks good.


> +
> +      brw_emit_buffer_surface_state(brw, out_offset, bo, binding->Offset,
> +                                    format, size, 1, reloc_flags);
> +   }
> +}
>
>  void
>  brw_upload_ubo_surfaces(struct brw_context *brw, struct gl_program *prog,
> @@ -1288,23 +1275,8 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
> struct gl_program *prog,
>     for (int i = 0; i < prog->info.num_ubos; i++) {
>        struct gl_buffer_binding *binding =
>           &ctx->UniformBufferBindings[prog->sh.UniformBlocks[i]->Binding];
> -
> -      if (binding->BufferObject == ctx->Shared->NullBufferObj) {
> -         emit_null_surface_state(brw, NULL, &ubo_surf_offsets[i]);
> -      } else {
> -         struct intel_buffer_object *intel_bo =
> -            intel_buffer_object(binding->BufferObject);
> -         GLsizeiptr size = binding->BufferObject->Size - binding->Offset;
> -         if (!binding->AutomaticSize)
> -            size = MIN2(size, binding->Size);
> -         struct brw_bo *bo =
> -            intel_bufferobj_buffer(brw, intel_bo,
> -                                   binding->Offset,
> -                                   size, false);
> -         brw_create_constant_surface(brw, bo, binding->Offset,
> -                                     size,
> -                                     &ubo_surf_offsets[i]);
> -      }
> +      upload_buffer_surface(brw, binding, &ubo_surf_offsets[i],
> +                            ISL_FORMAT_R32G32B32A32_FLOAT, 0);
>     }
>
>     uint32_t *ssbo_surf_offsets =
> @@ -1314,22 +1286,8 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
> struct gl_program *prog,
>        struct gl_buffer_binding *binding =
>           &ctx->ShaderStorageBufferBindings[prog->sh.ShaderStorageBlocks[
> i]->Binding];
>
> -      if (binding->BufferObject == ctx->Shared->NullBufferObj) {
> -         emit_null_surface_state(brw, NULL, &ssbo_surf_offsets[i]);
> -      } else {
> -         struct intel_buffer_object *intel_bo =
> -            intel_buffer_object(binding->BufferObject);
> -         GLsizeiptr size = binding->BufferObject->Size - binding->Offset;
> -         if (!binding->AutomaticSize)
> -            size = MIN2(size, binding->Size);
> -         struct brw_bo *bo =
> -            intel_bufferobj_buffer(brw, intel_bo,
> -                                   binding->Offset,
> -                                   size, true);
> -         brw_create_buffer_surface(brw, bo, binding->Offset,
> -                                   size,
> -                                   &ssbo_surf_offsets[i]);
> -      }
> +      upload_buffer_surface(brw, binding, &ssbo_surf_offsets[i],
> +                            ISL_FORMAT_RAW, RELOC_WRITE);
>     }
>
>     stage_state->push_constants_dirty = true;
> @@ -1395,17 +1353,8 @@ brw_upload_abo_surfaces(struct brw_context *brw,
>        for (unsigned i = 0; i < prog->info.num_abos; i++) {
>           struct gl_buffer_binding *binding =
>              &ctx->AtomicBufferBindings[prog->sh.AtomicBuffers[i]->
> Binding];
> -         struct intel_buffer_object *intel_bo =
> -            intel_buffer_object(binding->BufferObject);
> -         struct brw_bo *bo =
> -            intel_bufferobj_buffer(brw, intel_bo, binding->Offset,
> -                                   intel_bo->Base.Size - binding->Offset,
> -                                   true);
> -
> -         brw_emit_buffer_surface_state(brw, &surf_offsets[i], bo,
> -                                       binding->Offset, ISL_FORMAT_RAW,
> -                                       bo->size - binding->Offset, 1,
> -                                       RELOC_WRITE);
> +         upload_buffer_surface(brw, binding, &surf_offsets[i],
> +                               ISL_FORMAT_RAW, RELOC_WRITE);
>        }
>
>        brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
> diff --git a/src/mesa/drivers/dri/i965/gen6_constant_state.c
> b/src/mesa/drivers/dri/i965/gen6_constant_state.c
> index d89e7bde24b..89b1202dd65 100644
> --- a/src/mesa/drivers/dri/i965/gen6_constant_state.c
> +++ b/src/mesa/drivers/dri/i965/gen6_constant_state.c
> @@ -266,8 +266,11 @@ brw_upload_pull_constants(struct brw_context *brw,
>        }
>     }
>
> -   brw_create_constant_surface(brw, const_bo, const_offset, size,
> -                               &stage_state->surf_offset[surf_index]);
> +   brw_emit_buffer_surface_state(brw, &stage_state->surf_offset[
> surf_index],
> +                                 const_bo, const_offset,
> +                                 ISL_FORMAT_R32G32B32A32_FLOAT,
> +                                 size, 1, 0);
> +
>     brw_bo_unreference(const_bo);
>
>     brw->ctx.NewDriverState |= brw_new_constbuf;
> --
> 2.15.0
>
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