[Mesa-dev] [PATCH 3/3] radv: add the vertex buffers BO to the list at bind time

Samuel Pitoiset samuel.pitoiset at gmail.com
Tue Nov 14 16:27:29 UTC 2017


This should reduce the overhead of adding a BO to the current
list, especially when the list is huge. Also, when a new pipeline
is bound, we only need to update the descriptor, the buffer objects
should already be in the list.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/amd/vulkan/radv_cmd_buffer.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index 5e5e5e4d4b..18503cd513 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -1779,8 +1779,6 @@ radv_flush_constants(struct radv_cmd_buffer *cmd_buffer,
 static bool
 radv_cmd_buffer_update_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer, bool pipeline_is_dirty)
 {
-	struct radv_device *device = cmd_buffer->device;
-
 	if ((pipeline_is_dirty ||
 	    (cmd_buffer->state.dirty & RADV_CMD_DIRTY_VERTEX_BUFFER)) &&
 	    cmd_buffer->state.pipeline->vertex_elements.count &&
@@ -1804,7 +1802,6 @@ radv_cmd_buffer_update_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer, bo
 			struct radv_buffer *buffer = cmd_buffer->vertex_bindings[vb].buffer;
 			uint32_t stride = cmd_buffer->state.pipeline->binding_stride[vb];
 
-			radv_cs_add_buffer(device->ws, cmd_buffer->cs, buffer->bo, 8);
 			va = radv_buffer_get_va(buffer->bo);
 
 			offset = cmd_buffer->vertex_bindings[vb].offset + velems->offset[i];
@@ -2296,6 +2293,9 @@ void radv_CmdBindVertexBuffers(
 
 		vb[idx].buffer = radv_buffer_from_handle(pBuffers[i]);
 		vb[idx].offset = pOffsets[i];
+
+		radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs,
+				   vb[idx].buffer->bo, 8);
 	}
 
 	if (!changed) {
-- 
2.15.0



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