[Mesa-dev] [PATCH 3/6] glx: Move vertex array protocol state into the indirect backend
Adam Jackson
ajax at redhat.com
Tue Nov 14 21:30:35 UTC 2017
On Tue, 2017-11-14 at 13:15 -0800, Ian Romanick wrote:
> On 11/14/2017 12:13 PM, Adam Jackson wrote:
> > diff --git a/src/glx/indirect_glx.c b/src/glx/indirect_glx.c
> > index cfae12f6c0..b552b5768a 100644
> > --- a/src/glx/indirect_glx.c
> > +++ b/src/glx/indirect_glx.c
> > @@ -148,9 +148,21 @@ indirect_bind_context(struct glx_context *gc, struct glx_context *old,
> > sent = SendMakeCurrentRequest(dpy, gc->xid, tag, draw, read,
> > &gc->currentContextTag);
> >
> > - if (!IndirectAPI)
> > - IndirectAPI = __glXNewIndirectAPI();
> > - _glapi_set_dispatch(IndirectAPI);
> > + if (sent) {
> > + if (!IndirectAPI)
> > + IndirectAPI = __glXNewIndirectAPI();
> > + _glapi_set_dispatch(IndirectAPI);
> > +
> > + /* The indirect vertex array state must to be initialised after we
> > + * have setup the context, as it needs to query server attributes.
> > + */
> > + __GLXattribute *state = gc->client_state_private;
> > + if (state && state->array_state == NULL) {
> > + glGetString(GL_EXTENSIONS);
> > + glGetString(GL_VERSION);
> > + __glXInitVertexArrayState(gc);
> > + }
> > + }
>
> This is where this code used to be, but commit d57c85c1 moved it. Does
> this not re-regress things? I guess wrapping it in 'if (sent)' seems
> like it ought to be enough to prevent the original problem.
Eep, good catch. I think this would indeed re-regress things. We're
calling ::bind before __glXSetCurrentContext - in fact with the dummy
context bound - which means those glGetStrings would probably fizzle.
I'll dig into this a bit further, hopefully a real piglit run will
shake out this and anything else remaining.
- ajax
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