[Mesa-dev] [PATCH] radeonsi/gfx9: fix VM fault with fetched instance divisors
Nicolai Hähnle
nhaehnle at gmail.com
Wed Nov 15 10:23:26 UTC 2017
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
We need to account for SGPR locations in merged shaders.
This case is exercised by KHR-GL45.enhanced_layouts.vertex_attrib_locations
Fixes: 79c2e7388c7f ("radeonsi/gfx9: use SPI_SHADER_USER_DATA_COMMON")
---
src/gallium/drivers/radeonsi/si_shader.c | 13 +++++++++++--
src/gallium/drivers/radeonsi/si_shader.h | 4 +---
2 files changed, 12 insertions(+), 5 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 3293dd44c63..281449e9eeb 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -5878,25 +5878,27 @@ static void si_get_vs_prolog_key(const struct tgsi_shader_info *info,
unsigned num_input_sgprs,
const struct si_vs_prolog_bits *prolog_key,
struct si_shader *shader_out,
union si_shader_part_key *key)
{
memset(key, 0, sizeof(*key));
key->vs_prolog.states = *prolog_key;
key->vs_prolog.num_input_sgprs = num_input_sgprs;
key->vs_prolog.last_input = MAX2(1, info->num_inputs) - 1;
key->vs_prolog.as_ls = shader_out->key.as_ls;
+ key->vs_prolog.as_es = shader_out->key.as_es;
if (shader_out->selector->type == PIPE_SHADER_TESS_CTRL) {
key->vs_prolog.as_ls = 1;
key->vs_prolog.num_merged_next_stage_vgprs = 2;
} else if (shader_out->selector->type == PIPE_SHADER_GEOMETRY) {
+ key->vs_prolog.as_es = 1;
key->vs_prolog.num_merged_next_stage_vgprs = 5;
}
/* Enable loading the InstanceID VGPR. */
uint16_t input_mask = u_bit_consecutive(0, info->num_inputs);
if ((key->vs_prolog.states.instance_divisor_is_one |
key->vs_prolog.states.instance_divisor_is_fetched) & input_mask)
shader_out->info.uses_instanceid = true;
}
@@ -6763,20 +6765,22 @@ si_get_shader_part(struct si_screen *sscreen,
struct si_shader shader = {};
struct si_shader_context ctx;
si_init_shader_ctx(&ctx, sscreen, tm);
ctx.shader = &shader;
ctx.type = type;
switch (type) {
case PIPE_SHADER_VERTEX:
+ shader.key.as_ls = key->vs_prolog.as_ls;
+ shader.key.as_es = key->vs_prolog.as_es;
break;
case PIPE_SHADER_TESS_CTRL:
assert(!prolog);
shader.key.part.tcs.epilog = key->tcs_epilog.states;
break;
case PIPE_SHADER_GEOMETRY:
assert(prolog);
break;
case PIPE_SHADER_FRAGMENT:
if (prolog)
@@ -6805,24 +6809,29 @@ si_get_shader_part(struct si_screen *sscreen,
out:
si_llvm_dispose(&ctx);
mtx_unlock(&sscreen->shader_parts_mutex);
return result;
}
static LLVMValueRef si_prolog_get_rw_buffers(struct si_shader_context *ctx)
{
LLVMValueRef ptr[2], list;
+ bool is_merged_shader =
+ ctx->screen->b.chip_class >= GFX9 &&
+ (ctx->type == PIPE_SHADER_TESS_CTRL ||
+ ctx->type == PIPE_SHADER_GEOMETRY ||
+ ctx->shader->key.as_ls || ctx->shader->key.as_es);
/* Get the pointer to rw buffers. */
- ptr[0] = LLVMGetParam(ctx->main_fn, SI_SGPR_RW_BUFFERS);
- ptr[1] = LLVMGetParam(ctx->main_fn, SI_SGPR_RW_BUFFERS_HI);
+ ptr[0] = LLVMGetParam(ctx->main_fn, (is_merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS);
+ ptr[1] = LLVMGetParam(ctx->main_fn, (is_merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS_HI);
list = lp_build_gather_values(&ctx->gallivm, ptr, 2);
list = LLVMBuildBitCast(ctx->ac.builder, list, ctx->i64, "");
list = LLVMBuildIntToPtr(ctx->ac.builder, list,
si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS), "");
return list;
}
/**
* Build the vertex shader prolog function.
*
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 41851627a87..148356b87ff 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -142,23 +142,20 @@ struct nir_shader;
#define SI_MAX_VS_OUTPUTS 40
/* Shader IO unique indices are supported for TGSI_SEMANTIC_GENERIC with an
* index smaller than this.
*/
#define SI_MAX_IO_GENERIC 46
/* SGPR user data indices */
enum {
- /* GFX9 merged shaders have RW_BUFFERS among the first 8 system SGPRs,
- * and these two are used for other purposes.
- */
SI_SGPR_RW_BUFFERS, /* rings (& stream-out, VS only) */
SI_SGPR_RW_BUFFERS_HI,
SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES,
SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES_HI,
SI_SGPR_CONST_AND_SHADER_BUFFERS, /* or just a constant buffer 0 pointer */
SI_SGPR_CONST_AND_SHADER_BUFFERS_HI,
SI_SGPR_SAMPLERS_AND_IMAGES,
SI_SGPR_SAMPLERS_AND_IMAGES_HI,
SI_NUM_RESOURCE_SGPRS,
@@ -448,20 +445,21 @@ struct si_ps_epilog_bits {
};
union si_shader_part_key {
struct {
struct si_vs_prolog_bits states;
unsigned num_input_sgprs:6;
/* For merged stages such as LS-HS, HS input VGPRs are first. */
unsigned num_merged_next_stage_vgprs:3;
unsigned last_input:4;
unsigned as_ls:1;
+ unsigned as_es:1;
/* Prologs for monolithic shaders shouldn't set EXEC. */
unsigned is_monolithic:1;
} vs_prolog;
struct {
struct si_tcs_epilog_bits states;
} tcs_epilog;
struct {
struct si_gs_prolog_bits states;
/* Prologs of monolithic shaders shouldn't set EXEC. */
unsigned is_monolithic:1;
--
2.11.0
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