[Mesa-dev] [PATCH v2] mesa/teximage: add TEXTURE_CUBE_MAP_ARRAY target for CompressedTexImage3D
Juan A. Suarez Romero
jasuarez at igalia.com
Wed Nov 15 16:54:47 UTC 2017
>From section 8.7, page 179 of OpenGL ES 3.2 spec:
An INVALID_OPERATION error is generated by CompressedTexImage3D
if internalformat is one of the the formats in table 8.17 and target
is not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D.
An INVALID_OPERATION error is generated by CompressedTexImage3D if
internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map Array”
column of table 8.17 is not checked, or if internalformat is
TEXTURE_3D and the “3D Tex.” column of table 8.17 is not checked.
So far it was only considering TEXTURE_2D_ARRAY as valid target. But as
"Cube Map Array" column is checked for all the cases, in practice we can
consider also TEXTURE_CUBE_MAP_ARRAY.
This fixes KHR-GLES32.core.texture_cube_map_array.etc2_texture
---
src/mesa/main/teximage.c | 25 +++++++++++++++++--------
1 file changed, 17 insertions(+), 8 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 4ec6148bf42..174731d0d8a 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1403,17 +1403,26 @@ _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
* have already been handled by normal ETC2/EAC behavior.
*/
- /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec:
+ /* From section 8.7, page 179 of OpenGL ES 3.2 spec:
*
- * "The ETC2/EAC texture compression algorithm supports only
- * two-dimensional images. If internalformat is an ETC2/EAC format,
- * glCompressedTexImage3D will generate an INVALID_OPERATION error if
- * target is not TEXTURE_2D_ARRAY."
+ * An INVALID_OPERATION error is generated by CompressedTexImage3D
+ * if internalformat is one of the the formats in table 8.17 and target is
+ * not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D.
*
- * This should also be applicable for glTexStorage3D(). Other available
- * targets for these functions are: TEXTURE_3D and TEXTURE_CUBE_MAP_ARRAY.
+ * An INVALID_OPERATION error is generated by CompressedTexImage3D
+ * if internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map
+ * Array” column of table 8.17 is not checked, or if internalformat
+ * is TEXTURE_- 3D and the “3D Tex.” column of table 8.17 is not
+ * checked.
+ *
+ * The instances of <internalformat> above should say <target>.
+ *
+ * This should also be applicable for glTexStorage3D().
+ *
+ * Such table 8.17 has checked "Cube Map Array" column for all the
+ * cases. So in practice, TEXTURE_CUBE_MAP_ARRAY is now valid.
*/
- if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx))
+ if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx) && !_mesa_is_gles32(ctx))
return write_error(error, GL_INVALID_OPERATION);
target_can_be_compresed = _mesa_has_texture_cube_map_array(ctx);
break;
--
2.13.6
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