[Mesa-dev] [PATCH v2] mesa/teximage: add TEXTURE_CUBE_MAP_ARRAY target for CompressedTexImage3D

Juan A. Suarez Romero jasuarez at igalia.com
Wed Nov 15 16:54:47 UTC 2017


>From section 8.7, page 179 of OpenGL ES 3.2 spec:

  An INVALID_OPERATION error is generated by CompressedTexImage3D
  if internalformat is one of the the formats in table 8.17 and target
  is not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D.

  An INVALID_OPERATION error is generated by CompressedTexImage3D if
  internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map Array”
  column of table 8.17 is not checked, or if internalformat is
  TEXTURE_3D and the “3D Tex.” column of table 8.17 is not checked.

So far it was only considering TEXTURE_2D_ARRAY as valid target. But as
"Cube Map Array" column is checked for all the cases, in practice we can
consider also TEXTURE_CUBE_MAP_ARRAY.

This fixes KHR-GLES32.core.texture_cube_map_array.etc2_texture
---
 src/mesa/main/teximage.c | 25 +++++++++++++++++--------
 1 file changed, 17 insertions(+), 8 deletions(-)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 4ec6148bf42..174731d0d8a 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1403,17 +1403,26 @@ _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
        * have already been handled by normal ETC2/EAC behavior.
        */
 
-      /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec:
+      /* From section 8.7, page 179 of OpenGL ES 3.2 spec:
        *
-       *    "The ETC2/EAC texture compression algorithm supports only
-       *     two-dimensional images. If internalformat is an ETC2/EAC format,
-       *     glCompressedTexImage3D will generate an INVALID_OPERATION error if
-       *     target is not TEXTURE_2D_ARRAY."
+       *      An INVALID_OPERATION error is generated by CompressedTexImage3D
+       *      if internalformat is one of the the formats in table 8.17 and target is
+       *      not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D.
        *
-       * This should also be applicable for glTexStorage3D(). Other available
-       * targets for these functions are: TEXTURE_3D and TEXTURE_CUBE_MAP_ARRAY.
+       *      An INVALID_OPERATION error is generated by CompressedTexImage3D
+       *      if internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map
+       *      Array” column of table 8.17 is not checked, or if internalformat
+       *      is TEXTURE_- 3D and the “3D Tex.” column of table 8.17 is not
+       *      checked.
+       *
+       * The instances of <internalformat> above should say <target>.
+       *
+       * This should also be applicable for glTexStorage3D().
+       *
+       * Such table 8.17 has checked "Cube Map Array" column for all the
+       * cases. So in practice, TEXTURE_CUBE_MAP_ARRAY is now valid.
        */
-      if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx))
+      if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx) && !_mesa_is_gles32(ctx))
             return write_error(error, GL_INVALID_OPERATION);
       target_can_be_compresed = _mesa_has_texture_cube_map_array(ctx);
       break;
-- 
2.13.6



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