[Mesa-dev] [PATCH 02/24] mesa: add gl_shader::SpirVBinary and getter
Timothy Arceri
tarceri at itsqueeze.com
Wed Nov 15 23:39:44 UTC 2017
On 16/11/17 00:22, Eduardo Lima Mitev wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> ---
> src/mesa/main/mtypes.h | 1 +
> src/mesa/main/shaderapi.c | 3 +++
> 2 files changed, 4 insertions(+)
>
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 1c953b83155..cfc763f043e 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -2579,6 +2579,7 @@ struct gl_shader
> GLchar *Label; /**< GL_KHR_debug */
> unsigned char sha1[20]; /**< SHA1 hash of pre-processed source */
> GLboolean DeletePending;
> + GLboolean SpirVBinary;
As with my other comment about a special spirv bool. I think you should
move this patch to later in the series drop the bool and instead query
whether spirv_data is NULL or not to decide if this is a spriv shader.
> bool IsES; /**< True if this shader uses GLSL ES */
>
> enum gl_compile_status CompileStatus;
> diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
> index 72824355838..5db335b695b 100644
> --- a/src/mesa/main/shaderapi.c
> +++ b/src/mesa/main/shaderapi.c
> @@ -960,6 +960,9 @@ get_shaderiv(struct gl_context *ctx, GLuint name, GLenum pname, GLint *params)
> case GL_SHADER_SOURCE_LENGTH:
> *params = shader->Source ? strlen((char *) shader->Source) + 1 : 0;
> break;
> + case GL_SPIR_V_BINARY_ARB:
> + *params = shader->SpirVBinary;
> + break;
> default:
> _mesa_error(ctx, GL_INVALID_ENUM, "glGetShaderiv(pname)");
> return;
>
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