[Mesa-dev] [PATCH v3] mesa/teximage: add TEXTURE_CUBE_MAP_ARRAY target for CompressedTexImage3D
Nanley Chery
nanleychery at gmail.com
Fri Nov 17 18:22:37 UTC 2017
On Fri, Nov 17, 2017 at 05:07:09PM +0100, Juan A. Suarez Romero wrote:
> From section 8.7, page 179 of OpenGL ES 3.2 spec:
>
> An INVALID_OPERATION error is generated by CompressedTexImage3D
> if internalformat is one of the the formats in table 8.17 and target
> is not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D.
>
> An INVALID_OPERATION error is generated by CompressedTexImage3D if
> internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map Array”
> column of table 8.17 is not checked, or if internalformat is
> TEXTURE_3D and the “3D Tex.” column of table 8.17 is not checked.
>
> So far it was only considering TEXTURE_2D_ARRAY as valid target. But as
> "Cube Map Array" column is checked for all the cases, in practice we can
> consider also TEXTURE_CUBE_MAP_ARRAY.
>
> This fixes KHR-GLES32.core.texture_cube_map_array.etc2_texture
> ---
> src/mesa/main/teximage.c | 20 +++++++++++++++++++-
> 1 file changed, 19 insertions(+), 1 deletion(-)
>
This patch is
Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index 4ec6148bf42..3f3fcf6f84b 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -1412,8 +1412,26 @@ _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
> *
> * This should also be applicable for glTexStorage3D(). Other available
> * targets for these functions are: TEXTURE_3D and TEXTURE_CUBE_MAP_ARRAY.
> + *
> + * Section 8.7, page 179 of OpenGL ES 3.2 adds:
> + *
> + * An INVALID_OPERATION error is generated by CompressedTexImage3D
> + * if internalformat is one of the the formats in table 8.17 and target is
> + * not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D.
> + *
> + * An INVALID_OPERATION error is generated by CompressedTexImage3D
> + * if internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map
> + * Array” column of table 8.17 is not checked, or if internalformat
> + * is TEXTURE_- 3D and the “3D Tex.” column of table 8.17 is not
> + * checked.
> + *
> + * The instances of <internalformat> above should say <target>.
> + *
> + * Such table 8.17 has checked "Cube Map Array" column for all the
> + * cases. So in practice, TEXTURE_CUBE_MAP_ARRAY is now valid for OpenGL ES 3.2
> */
> - if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx))
> + if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx) &&
> + !_mesa_is_gles32(ctx))
> return write_error(error, GL_INVALID_OPERATION);
> target_can_be_compresed = _mesa_has_texture_cube_map_array(ctx);
> break;
> --
> 2.13.6
>
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