[Mesa-dev] [PATCH v3] mesa/teximage: add TEXTURE_CUBE_MAP_ARRAY target for CompressedTexImage3D

Nanley Chery nanleychery at gmail.com
Tue Nov 21 18:47:38 UTC 2017


On Fri, Nov 17, 2017 at 10:22:37AM -0800, Nanley Chery wrote:
> On Fri, Nov 17, 2017 at 05:07:09PM +0100, Juan A. Suarez Romero wrote:
> > From section 8.7, page 179 of OpenGL ES 3.2 spec:
> > 
> >   An INVALID_OPERATION error is generated by CompressedTexImage3D
> >   if internalformat is one of the the formats in table 8.17 and target
> >   is not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D.
> > 
> >   An INVALID_OPERATION error is generated by CompressedTexImage3D if
> >   internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map Array”
> >   column of table 8.17 is not checked, or if internalformat is
> >   TEXTURE_3D and the “3D Tex.” column of table 8.17 is not checked.
> > 
> > So far it was only considering TEXTURE_2D_ARRAY as valid target. But as
> > "Cube Map Array" column is checked for all the cases, in practice we can
> > consider also TEXTURE_CUBE_MAP_ARRAY.
> > 
> > This fixes KHR-GLES32.core.texture_cube_map_array.etc2_texture
> > ---
> >  src/mesa/main/teximage.c | 20 +++++++++++++++++++-
> >  1 file changed, 19 insertions(+), 1 deletion(-)
> > 
> 
> This patch is
> Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>
> 
> > diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> > index 4ec6148bf42..3f3fcf6f84b 100644
> > --- a/src/mesa/main/teximage.c
> > +++ b/src/mesa/main/teximage.c
> > @@ -1412,8 +1412,26 @@ _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
> >         *
> >         * This should also be applicable for glTexStorage3D(). Other available
> >         * targets for these functions are: TEXTURE_3D and TEXTURE_CUBE_MAP_ARRAY.
> > +       *
> > +       * Section 8.7, page 179 of OpenGL ES 3.2 adds:
> > +       *
> > +       *      An INVALID_OPERATION error is generated by CompressedTexImage3D
> > +       *      if internalformat is one of the the formats in table 8.17 and target is

Just FYI: this line and

> > +       *      not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D.
> > +       *
> > +       *      An INVALID_OPERATION error is generated by CompressedTexImage3D
> > +       *      if internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map
> > +       *      Array” column of table 8.17 is not checked, or if internalformat
> > +       *      is TEXTURE_- 3D and the “3D Tex.” column of table 8.17 is not
> > +       *      checked.
> > +       *
> > +       * The instances of <internalformat> above should say <target>.
> > +       *
> > +       * Such table 8.17 has checked "Cube Map Array" column for all the
> > +       * cases. So in practice, TEXTURE_CUBE_MAP_ARRAY is now valid for OpenGL ES 3.2

this line still extends past 80-chars. I missed it in my review earlier.

-Nanley

> >         */
> > -      if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx))
> > +      if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx) &&
> > +          !_mesa_is_gles32(ctx))
> >              return write_error(error, GL_INVALID_OPERATION);
> >        target_can_be_compresed = _mesa_has_texture_cube_map_array(ctx);
> >        break;
> > -- 
> > 2.13.6
> > 


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