[Mesa-dev] [RFC] gallium/u_blitter: support blitting PIPE_BUFFERs
Ilia Mirkin
imirkin at alum.mit.edu
Wed Nov 22 14:47:18 UTC 2017
Are you sure you're not looking for resource_copy_region? BUFFERs can
be wide (128MB in many impls), 1D textures can't. There are probably
other differences.
On Wed, Nov 22, 2017 at 9:43 AM, Rob Clark <robdclark at gmail.com> wrote:
> It is useful for staging/shadow transfers for drivers to be able to blit
> BUFFERs. Treat them as R8 1D textures for this purpose.
>
> Signed-off-by: Rob Clark <robdclark at gmail.com>
> ---
> This works at least if 1D textures are linear, so I suppose might not
> work for all drivers. Although I'm not entirely sure what the point
> of a tiled 1D texture is. And I guess drivers for which this wouldn't
> work could continue to just not use u_blitter for BUFFERs.
>
> src/gallium/auxiliary/util/u_blitter.c | 12 ++++++++++--
> 1 file changed, 10 insertions(+), 2 deletions(-)
>
> diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
> index 476ef08737e..7ba7b5aa57d 100644
> --- a/src/gallium/auxiliary/util/u_blitter.c
> +++ b/src/gallium/auxiliary/util/u_blitter.c
> @@ -1445,7 +1445,10 @@ void util_blitter_default_dst_texture(struct pipe_surface *dst_templ,
> unsigned dstz)
> {
> memset(dst_templ, 0, sizeof(*dst_templ));
> - dst_templ->format = util_format_linear(dst->format);
> + if (dst->target == PIPE_BUFFER)
> + dst_templ->format = PIPE_FORMAT_R8_UINT;
> + else
> + dst_templ->format = util_format_linear(dst->format);
> dst_templ->u.tex.level = dstlevel;
> dst_templ->u.tex.first_layer = dstz;
> dst_templ->u.tex.last_layer = dstz;
> @@ -1482,7 +1485,12 @@ void util_blitter_default_src_texture(struct blitter_context *blitter,
> else
> src_templ->target = src->target;
>
> - src_templ->format = util_format_linear(src->format);
> + if (src->target == PIPE_BUFFER) {
> + src_templ->target = PIPE_TEXTURE_1D;
> + src_templ->format = PIPE_FORMAT_R8_UINT;
> + } else {
> + src_templ->format = util_format_linear(src->format);
> + }
> src_templ->u.tex.first_level = srclevel;
> src_templ->u.tex.last_level = srclevel;
> src_templ->u.tex.first_layer = 0;
> --
> 2.13.6
>
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