[Mesa-dev] [PATCH 01/24] mesa: add GL_ARB_gl_spirv boilerplate

Eduardo Lima elima at igalia.com
Tue Nov 28 08:43:40 UTC 2017


On 11/27/2017 11:15 PM, Ian Romanick wrote:
> On 11/15/2017 05:22 AM, Eduardo Lima Mitev wrote:
>> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>>
>> ---
>>   src/mapi/glapi/gen/ARB_gl_spirv.xml     | 21 ++++++++++++++
>>   src/mapi/glapi/gen/Makefile.am          |  1 +
>>   src/mapi/glapi/gen/gl_API.xml           |  4 +++
>>   src/mapi/glapi/gen/gl_genexec.py        |  1 +
>>   src/mesa/Makefile.sources               |  2 ++
>>   src/mesa/main/extensions_table.h        |  1 +
>>   src/mesa/main/glspirv.c                 | 33 +++++++++++++++++++++
>>   src/mesa/main/glspirv.h                 | 51 +++++++++++++++++++++++++++++++++
>>   src/mesa/main/mtypes.h                  |  1 +
>>   src/mesa/main/tests/dispatch_sanity.cpp |  3 ++
>>   10 files changed, 118 insertions(+)
>>   create mode 100644 src/mapi/glapi/gen/ARB_gl_spirv.xml
>>   create mode 100644 src/mesa/main/glspirv.c
>>   create mode 100644 src/mesa/main/glspirv.h
>>
>> diff --git a/src/mapi/glapi/gen/ARB_gl_spirv.xml b/src/mapi/glapi/gen/ARB_gl_spirv.xml
>> new file mode 100644
>> index 00000000000..0dd615480f7
>> --- /dev/null
>> +++ b/src/mapi/glapi/gen/ARB_gl_spirv.xml
>> @@ -0,0 +1,21 @@
>> +<?xml version="1.0"?>
>> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
>> +
>> +<OpenGLAPI>
>> +
>> +<category name="GL_ARB_gl_spirv" number="190">
>> +
>> +    <enum name="SHADER_BINARY_FORMAT_SPIR_V_ARB" value="0x9551"/>
>> +    <enum name="SPIR_V_BINARY_ARB" value="0x9552"/>
>> +
>> +    <function name="SpecializeShaderARB">
>> +        <param name="shader" type="GLuint"/>
>> +        <param name="pEntryPoint" type="const GLchar *"/>
>> +        <param name="numSpecializationConstants" type="GLuint"/>
>> +        <param name="pConstantIndex" type="const GLuint *"/>
>> +        <param name="pConstantValue" type="const GLuint *"/>
>> +    </function>
>> +
>> +</category>
>> +
>> +</OpenGLAPI>
>> diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am
>> index 87d8517b7ba..35e37e95a9f 100644
>> --- a/src/mapi/glapi/gen/Makefile.am
>> +++ b/src/mapi/glapi/gen/Makefile.am
>> @@ -144,6 +144,7 @@ API_XML = \
>>   	ARB_framebuffer_object.xml \
>>   	ARB_get_program_binary.xml \
>>   	ARB_get_texture_sub_image.xml \
>> +	ARB_gl_spirv.xml \
>>   	ARB_gpu_shader_fp64.xml \
>>   	ARB_gpu_shader_int64.xml \
>>   	ARB_gpu_shader5.xml \
>> diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
>> index eb1d9b83b27..d3594cfe195 100644
>> --- a/src/mapi/glapi/gen/gl_API.xml
>> +++ b/src/mapi/glapi/gen/gl_API.xml
>> @@ -8400,6 +8400,10 @@
>>   
>>   <xi:include href="ARB_gpu_shader_int64.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
>>   
>> +<!-- ARB extension 179 - 189 -->
>> +
>> +<xi:include href="ARB_gl_spirv.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
>> +
>>   <!-- Non-ARB extensions sorted by extension number. -->
>>   
>>   <category name="GL_EXT_blend_color" number="2">
>> diff --git a/src/mapi/glapi/gen/gl_genexec.py b/src/mapi/glapi/gen/gl_genexec.py
>> index b7b22328ff8..aaff9f230b3 100644
>> --- a/src/mapi/glapi/gen/gl_genexec.py
>> +++ b/src/mapi/glapi/gen/gl_genexec.py
>> @@ -77,6 +77,7 @@ header = """/**
>>   #include "main/eval.h"
>>   #include "main/externalobjects.h"
>>   #include "main/get.h"
>> +#include "main/glspirv.h"
>>   #include "main/feedback.h"
>>   #include "main/fog.h"
>>   #include "main/fbobject.h"
>> diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
>> index 6da1e3fef9d..e9680bf004c 100644
>> --- a/src/mesa/Makefile.sources
>> +++ b/src/mesa/Makefile.sources
>> @@ -118,6 +118,8 @@ MAIN_FILES = \
>>   	main/getstring.c \
>>   	main/glformats.c \
>>   	main/glformats.h \
>> +	main/glspirv.c \
>> +	main/glspirv.h \
>>   	main/glthread.c \
>>   	main/glthread.h \
>>   	main/glheader.h \
>> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
>> index 5b66e7d30df..ab15ceb9414 100644
>> --- a/src/mesa/main/extensions_table.h
>> +++ b/src/mesa/main/extensions_table.h
>> @@ -72,6 +72,7 @@ EXT(ARB_framebuffer_object                  , ARB_framebuffer_object
>>   EXT(ARB_framebuffer_sRGB                    , EXT_framebuffer_sRGB                   , GLL, GLC,  x ,  x , 1998)
>>   EXT(ARB_get_program_binary                  , dummy_true                             , GLL, GLC,  x ,  x , 2010)
>>   EXT(ARB_get_texture_sub_image               , dummy_true                             , GLL, GLC,  x ,  x , 2014)
>> +EXT(ARB_gl_spirv                            , ARB_gl_spirv                           ,  x,  GLC,  x ,  x , 2016)
>>   EXT(ARB_gpu_shader5                         , ARB_gpu_shader5                        ,  x , GLC,  x ,  x , 2010)
>>   EXT(ARB_gpu_shader_fp64                     , ARB_gpu_shader_fp64                    ,  x , GLC,  x ,  x , 2010)
>>   EXT(ARB_gpu_shader_int64                    , ARB_gpu_shader_int64                   ,  x , GLC,  x ,  x , 2015)
>> diff --git a/src/mesa/main/glspirv.c b/src/mesa/main/glspirv.c
>> new file mode 100644
>> index 00000000000..57068023091
>> --- /dev/null
>> +++ b/src/mesa/main/glspirv.c
>> @@ -0,0 +1,33 @@
>> +/*
>> + * Copyright 2017 Advanced Micro Devices, Inc.
> Is this the copyright you intended? :)

Yes, we honored the original copyright from Nikolai's patch.

>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * on the rights to use, copy, modify, merge, publish, distribute, sub
>> + * license, and/or sell copies of the Software, and to permit persons to whom
>> + * the Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
>> + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
>> + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
>> + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
>> + * USE OR OTHER DEALINGS IN THE SOFTWARE.
>> + */
>> +
>> +#include "glspirv.h"
>> +
>> +void GLAPIENTRY
>> +_mesa_SpecializeShaderARB(GLuint shader,
>> +                          const GLchar *pEntryPoint,
>> +                          GLuint numSpecializationConstants,
>> +                          const GLuint *pConstantIndex,
>> +                          const GLuint *pConstantValue)
>> +{
>> +}
> Until the rest of the extension does something, this should give
> GL_INVALID_OPERATION.

Notice that we are adding an implementation of this method in a later 
patch of this series.
I'm ok adding the error here, but it seems a bit futile.

> With that fixed, this patch is
>
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
>
>> diff --git a/src/mesa/main/glspirv.h b/src/mesa/main/glspirv.h
>> new file mode 100644
>> index 00000000000..1de88717faa
>> --- /dev/null
>> +++ b/src/mesa/main/glspirv.h
>> @@ -0,0 +1,51 @@
>> +/*
>> + * Copyright 2017 Advanced Micro Devices, Inc.
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * on the rights to use, copy, modify, merge, publish, distribute, sub
>> + * license, and/or sell copies of the Software, and to permit persons to whom
>> + * the Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
>> + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
>> + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
>> + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
>> + * USE OR OTHER DEALINGS IN THE SOFTWARE.
>> + */
>> +
>> +#ifndef GLSPIRV_H
>> +#define GLSPIRV_H
>> +
>> +#include "mtypes.h"
>> +
>> +#ifdef __cplusplus
>> +extern "C" {
>> +#endif
>> +
>> +/**
>> + * \name API functions
>> + */
>> +/*@{*/
>> +
>> +void GLAPIENTRY
>> +_mesa_SpecializeShaderARB(GLuint shader,
>> +                          const GLchar *pEntryPoint,
>> +                          GLuint numSpecializationConstants,
>> +                          const GLuint *pConstantIndex,
>> +                          const GLuint *pConstantValue);
>> +
>> +/*@}*/
>> +
>> +#ifdef __cplusplus
>> +}
>> +#endif
>> +
>> +#endif /* GLSPIRV_H */
>> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
>> index 6b5c5bbb366..1c953b83155 100644
>> --- a/src/mesa/main/mtypes.h
>> +++ b/src/mesa/main/mtypes.h
>> @@ -4054,6 +4054,7 @@ struct gl_extensions
>>      GLboolean ARB_enhanced_layouts;
>>      GLboolean ARB_explicit_attrib_location;
>>      GLboolean ARB_explicit_uniform_location;
>> +   GLboolean ARB_gl_spirv;
>>      GLboolean ARB_gpu_shader5;
>>      GLboolean ARB_gpu_shader_fp64;
>>      GLboolean ARB_gpu_shader_int64;
>> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
>> index d7183de0f1a..94675bf8ced 100644
>> --- a/src/mesa/main/tests/dispatch_sanity.cpp
>> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
>> @@ -1962,6 +1962,9 @@ const struct function gl_core_functions_possible[] = {
>>      { "glProgramUniform3ui64vARB", 45, -1 },
>>      { "glProgramUniform4ui64vARB", 45, -1 },
>>   
>> +   /* GL_ARB_gl_spirv */
>> +   { "glSpecializeShaderARB", 45, -1 },
>> +
>>      { NULL, 0, -1 }
>>   };
>>   
>>
>



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