[Mesa-dev] [PATCH 0/6] RadeonSI DCC for MSAA on VI

Marek Olšák maraeo at gmail.com
Tue Nov 28 21:17:08 UTC 2017


Hi,

This series enables DCC for MSAA on VI. MSAA array textures don't
enable DCC because the fast clear would be slightly more complicated.

GFX9 doesn't enable DCC for MSAA at all, because the only way to do
fast clear is to use a compute shader and manual DCC addressing.

Please review.

Thanks,
Marek


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