[Mesa-dev] [PATCH 0/6] RadeonSI DCC for MSAA on VI
Dieter Nützel
Dieter at nuetzel-hh.de
Wed Nov 29 03:20:09 UTC 2017
For the series:
Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
on RX580
with UH, UV and Blender 2.79
Dieter
Am 28.11.2017 22:17, schrieb Marek Olšák:
> Hi,
>
> This series enables DCC for MSAA on VI. MSAA array textures don't
> enable DCC because the fast clear would be slightly more complicated.
>
> GFX9 doesn't enable DCC for MSAA at all, because the only way to do
> fast clear is to use a compute shader and manual DCC addressing.
>
> Please review.
>
> Thanks,
> Marek
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