[Mesa-dev] [PATCH 0/6] RadeonSI DCC for MSAA on VI

Dieter Nützel Dieter at nuetzel-hh.de
Wed Nov 29 03:20:09 UTC 2017


For the series:

Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>

on RX580

with UH, UV and Blender 2.79

Dieter

Am 28.11.2017 22:17, schrieb Marek Olšák:
> Hi,
> 
> This series enables DCC for MSAA on VI. MSAA array textures don't
> enable DCC because the fast clear would be slightly more complicated.
> 
> GFX9 doesn't enable DCC for MSAA at all, because the only way to do
> fast clear is to use a compute shader and manual DCC addressing.
> 
> Please review.
> 
> Thanks,
> Marek
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