[Mesa-dev] [PATCH v4 00/44] anv: SPV_KHR_16bit_storage/VK_KHR_16bit_storage for gen8+

Jose Maria Casanova Crespo jmcasanova at igalia.com
Thu Nov 30 02:07:44 UTC 2017


Hello,

this is the V4 series for the implementation of the SPV_KHR_16bit_storage
and VK_KHR_16bit_storage extensions on the anv vulkan driver, in addition
to the GLSL and NIR support needed.

The original series can be found here [1], the following v2 [2]
and v3 [3].

In short V4 includes the following:

 * Reorder the series to enable features as they are implemented, the series
   now enables first UBO and SSBO support, and then inputs/outputs and
   finally push constants.
 * Support the byte scattered read/write messages with different bit sizes
   byte/word/dword.
 * Refactor of the store_ssbo code and also fix stores when writemask was .yz
 * Uses the sampler for load_ubo avoiding the initial implementation of
   the series using byte_scattered_read.
 * Addressed all the feedback provided by Jason and Topi on v3 review.

This series is also available at:

https://github.com/Igalia/mesa/tree/wip/VK_KHR_16bit_storage-rc4

The objective is to start landing part of this series, all feedback has been
addressed for SSBO and UBO. But for input/outputs features it will probably
need another iteration as was not completely reviewed. It is also needed
to define the approach for push constants issues before of after landing
the support with this implementation.

Patches 1-5 and 8-17 have already been reviewed. Patch 7 was already
reviewed but as it has changed too much i would appreciate another
review. When patches until 25 or 28 are reviewed we could land UBOs and
SSBOs support.

Finally an updated overview of the patches:

Patches 1-2 add 16-bit float, int and uint types to GLSL. This is
needed because NIR uses GLSL types internally. We use the enums
already defined at AMD_gpu_shader_half_float and NV_gpu_shader
extensions. Patch 2 updates mesa/st, in order to avoid warnings for
types not handled on a switch.

Patches 3-6 add NIR support for those new GLSL 16-bit types,
conversion opcodes, and rounding modes for float to half-float
conversions.

Patches 7-9 add the SPIR-V (SPV_KHR_16bit_storage) to NIR support.

Patches 10-12 add general 16-bit support for i965. This includes
handling of new types on several general purpose methods,
update/remove some asserts.

Patches 14-17 add support for 32 to 16-bit conversions for i965,
including rounding mode opcodes (needed for float to half-float
conversions), and an optimization that removes superfluous rounding
mode sets.

Patches 18-21 add and use two new messages: byte scattered read and
write. Those were needed because untyped surface message has a fixed
32-bit write size. Those messages are used on the 16-bit support of
store SSBO, load SSBO and load shared.

Patch 22 adds helpers to allow un/shuffle 16-bit components in 32-bit
ones. This would be needed for following optimizations on load/store
ssbo. This huck was originally in the input/outputs support, but needed
a relocation because of the new order of the series.

Patch 23 Enables load_ubo support for 16-bit using the sampler un-shuffling
pairs 16-bit components from 32-bit.

Patches 24-25 enable SPV_KHR_16bit_storage and VK_KHR_16bit_storage but only
the support for SSBO and UBO on anv vulkan driver.

Patches 26-28 were new patches included in V2 to improve performance
reducing the use of multiple scattered messages for untyped read/write
opreations. 16bit CTS tests passes without them. The other one would
fix a real problem using predication (patch 27), but unfourtunately no CTS
test yet catching it.

Patches 29-33 implement 16-bit vertex attribute inputs support on
i965. These include changes on anv. This was needed because 16-bit
surface formats do implicit conversion to 32-bit. To workaround this,
we override the 16-bit surface format, and use 32-bit ones. Issues related
to robust buffer access have been addressed.

Patch 34 implements load input and load store for all intra stage. This
patch could have problems pointed by Jason related to how TCS outputs are
implmemented that need more work.

Patch 35-42 implements 16-bit store output support for fragment
shaders on i965. Last patch enables VK_KHR_16bit for input/outputs.

Patch 43-44 adds 16-bit support for push constant and enables the feature.
There is still pending to work on a general solution for push constants and
the mixture of different bit_sizes.

[1] https://lists.freedesktop.org/archives/mesa-dev/2017-July/162791.html
[2] https://lists.freedesktop.org/archives/mesa-dev/2017-August/167455.html
[3] https://lists.freedesktop.org/archives/mesa-dev/2017-October/172557.html

CC: Jason Ekstrand <jason at jlekstrand.net>
CC: Topi Pohjolainen <topi.pohjolainen at gmail.com>
CC: Matt Turner <mattst88 at gmail.com>

Alejandro PiƱeiro (12):
  i965/vec4: Handle 16-bit types at type_size_xvec4
  i965/fs: Remove BRW_REGISTER_TYPE_HF assert at get_exec_type
  i965/fs: Handle 32-bit to 16-bit conversions
  i965/fs: Define new shader opcode to set rounding modes
  i965/fs: Enable rounding mode on f2f16 ops
  i965/fs: Add remove_extra_rounding_modes optimization
  i965/fs: Use byte_scattered_write on 16-bit store_ssbo
  anv: Enable VK_KHR_16bit_storage for SSBO and UBO
  i965/fs: Predicate byte scattered writes if needed
  anv/pipeline: Use 32-bit surface formats for 16-bit formats
  anv/cmd_buffer: Add a padding to the vertex buffer
  i965/fs: Use half_precision data_format on 16-bit fb writes

Eduardo Lima Mitev (8):
  glsl: Add 16-bit types
  mesa/st: Handle 16-bit types at st_glsl_storage_type_size()
  nir: Add support for 16-bit types (half float, int16 and uint16)
  nir: Populate conversion opcodes to 16-bit types
  spirv/nir: Handle 16-bit types
  spirv/nir: Add support for SPV_KHR_16bit_storage
  anv: Enable SPV_KHR_16bit_storage on gen 8+
  i965/fs: Optimize 16-bit SSBO stores by packing two into a 32-bit reg

Jose Maria Casanova Crespo (24):
  nir: Add rounding modes enum
  nir: Handle fp16 rounding modes at nir_type_conversion_op
  spirv: Enable FPRoundingMode decorator to nir operations
  i965: Support for 16-bit base types in helper functions
  i965: Add support for control register
  i965/fs: Add byte scattered write message and fs support
  i965/fs: Add byte scattered read message and fs support
  i965/fs: Use byte scattered read for 16-bit load_ssbo
  i965/fs: Helpers for un/shuffle 16-bit pairs in 32-bit components
  i965/fs: Enables 16-bit load_ubo with sampler
  i965/fs: Use untyped_surface_read for 16-bit load_ssbo
  compiler: Mark when input/ouput attribute at VS uses 16-bit
  i965/compiler: includes 16-bit vertex input
  i965/fs: Unpack 16-bit from 32-bit components in VS load_input
  i965/fs: Support 16-bit types at load_input and store_output
  i965/fs: Enable Render Target Write for 16-bit outputs
  anv: Enable VK_KHR_16bit_storage for input/output
  i965/fs: Include support for SEND data_format bit for Render Targets
  i965/disasm: Show half-precision data_format on rt_writes
  i965/fs: Mark 16-bit outputs on FS store_output
  i965/fs: 16-bit source payloads always use 1 register
  i965/fs: Enable 16-bit render target write on SKL and CHV
  i965/fs: Support push constants of 16-bit types
  anv: Enable VK_KHR_16bit_storage for push_constant

 src/compiler/builtin_type_macros.h              |  26 ++
 src/compiler/glsl/ast_to_hir.cpp                |   3 +
 src/compiler/glsl/glsl_to_nir.cpp               |   9 +-
 src/compiler/glsl/ir_clone.cpp                  |   3 +
 src/compiler/glsl/link_uniform_initializers.cpp |   3 +
 src/compiler/glsl/lower_buffer_access.cpp       |   3 +-
 src/compiler/glsl_types.cpp                     |  93 +++++-
 src/compiler/glsl_types.h                       |  25 +-
 src/compiler/nir/nir.c                          |   6 +
 src/compiler/nir/nir.h                          |  22 +-
 src/compiler/nir/nir_gather_info.c              |  17 +-
 src/compiler/nir/nir_opcodes.py                 |  11 +-
 src/compiler/nir/nir_opcodes_c.py               |  17 +-
 src/compiler/nir/nir_split_var_copies.c         |   6 +
 src/compiler/nir_types.cpp                      |  18 ++
 src/compiler/nir_types.h                        |   8 +
 src/compiler/shader_info.h                      |   2 +
 src/compiler/spirv/nir_spirv.h                  |   1 +
 src/compiler/spirv/spirv_to_nir.c               | 118 ++++++-
 src/compiler/spirv/vtn_alu.c                    |  35 +-
 src/compiler/spirv/vtn_variables.c              |  21 ++
 src/intel/compiler/brw_compiler.h               |   1 +
 src/intel/compiler/brw_disasm.c                 |   4 +
 src/intel/compiler/brw_eu.h                     |  25 +-
 src/intel/compiler/brw_eu_defines.h             |  36 +++
 src/intel/compiler/brw_eu_emit.c                | 130 +++++++-
 src/intel/compiler/brw_fs.cpp                   | 142 +++++++-
 src/intel/compiler/brw_fs.h                     |  12 +
 src/intel/compiler/brw_fs_copy_propagation.cpp  |   8 +-
 src/intel/compiler/brw_fs_generator.cpp         |  30 +-
 src/intel/compiler/brw_fs_nir.cpp               | 409 ++++++++++++++++++++++--
 src/intel/compiler/brw_fs_surface_builder.cpp   |  23 +-
 src/intel/compiler/brw_fs_surface_builder.h     |  14 +
 src/intel/compiler/brw_fs_visitor.cpp           |   6 +
 src/intel/compiler/brw_inst.h                   |   1 +
 src/intel/compiler/brw_ir_fs.h                  |   3 -
 src/intel/compiler/brw_nir.c                    |  16 +
 src/intel/compiler/brw_reg.h                    |   6 +
 src/intel/compiler/brw_shader.cpp               |  23 ++
 src/intel/compiler/brw_shader.h                 |   7 +
 src/intel/compiler/brw_vec4.cpp                 |   1 +
 src/intel/compiler/brw_vec4_generator.cpp       |   3 +-
 src/intel/compiler/brw_vec4_visitor.cpp         |   3 +
 src/intel/vulkan/anv_device.c                   |  23 ++
 src/intel/vulkan/anv_extensions.py              |   1 +
 src/intel/vulkan/anv_pipeline.c                 |   1 +
 src/intel/vulkan/genX_cmd_buffer.c              |  20 +-
 src/intel/vulkan/genX_pipeline.c                |  34 ++
 src/mesa/program/ir_to_mesa.cpp                 |   6 +
 src/mesa/state_tracker/st_glsl_types.cpp        |   3 +
 50 files changed, 1337 insertions(+), 101 deletions(-)

-- 
2.14.3



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