[Mesa-dev] V2 Initial GS NIR support for radeonsi
Dieter Nützel
Dieter at nuetzel-hh.de
Thu Nov 30 03:00:01 UTC 2017
Hello Timo,
do you have a V3 handy...? ;-)
Greetings,
Dieter
Am 23.11.2017 06:31, schrieb Timothy Arceri:
> On 23/11/17 15:09, Dieter Nützel wrote:
>> Am 22.11.2017 10:29, schrieb Timothy Arceri:
>>> This series depends on [1] and [2].
>>>
>>> V2
>>> - use driver_location as per Nicolais suggestion
>>> - tidy ups as per Mareks suggestions
>>> - bug fixes (many more piglit tests now passing)
>>>
>>> [1] https://patchwork.freedesktop.org/series/34131/
>>> [2] https://patchwork.freedesktop.org/series/34132/
>>
>> Hello Timothy,
>>
>> I could run Unigine_Heaven-4.0 (with tess disabled of course) and
>> Unigine_Valley-1.0 with all 3 together on my RX580.
>> If I'll try to swith to wireframe, 'game' window disappeared (as
>> expected, too).
>>
>> SOURCE/Unigine_Valley-1.0> echo $R600_DEBUG
>> nir
>>
>> So here is my
>>
>> Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
>>
>> on all _3_ series.
>
> Cool. Thanks for testing.
>
>>
>> GREAT work!
>> Dieter
More information about the mesa-dev
mailing list