[Mesa-dev] [RFC] r600/evergreen compute shader + glsl 4.30 support

Dave Airlie airlied at gmail.com
Thu Nov 30 07:56:45 UTC 2017


On 30 November 2017 at 17:20, Gert Wollny <gw.fossdev at gmail.com> wrote:
> Am Donnerstag, den 30.11.2017, 09:30 +1000 schrieb Dave Airlie:
>> On 29 November 2017 at 22:46, Gert Wollny <gw.fossdev at gmail.com>
>> wrote:
>> >
>> >
>> > I run the arb_compute_shader piglits on BARTS, the piglits
>> >
>> >    basic-texelfetch
>> >    border-color
>> >    multiple-workgroups
>> >    basic-uniform-access
>> >    multiple-texture-reading
>> >    simple-barrier
>> >
>> > result in GPU lockups and, consequently, fail. The other 20 tests
>> > pass.
>>
>> Does the attached patch help with the lockups at all?
> no, no changes with the arb_compute_shader tests,

Could you give:
https://cgit.freedesktop.org/~airlied/mesa/log/?h=r600-wip-cs a spin?

I'm guessing WIP hacks might fix it, but I really want to avoid flushing.
it might be necessary to reemit a bunch of graphics state.

Dave.


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