[Mesa-dev] [PATCH 1/6] nir: add glsl_type_is_64bit() to nir_types
Timothy Arceri
tarceri at itsqueeze.com
Fri Oct 6 02:14:24 UTC 2017
From: Timothy Arceri <timothy.arceri at collabora.com>
---
src/compiler/nir_types.cpp | 6 ++++++
src/compiler/nir_types.h | 1 +
2 files changed, 7 insertions(+)
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
index 5583bc01620..b0d84aae384 100644
--- a/src/compiler/nir_types.cpp
+++ b/src/compiler/nir_types.cpp
@@ -150,6 +150,12 @@ glsl_get_record_location_offset(const struct glsl_type *type,
}
bool
+glsl_type_is_64bit(const glsl_type *type)
+{
+ return type->is_64bit();
+}
+
+bool
glsl_type_is_void(const glsl_type *type)
{
return type->is_void();
diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
index f0e8ae95721..d9a9513b9f4 100644
--- a/src/compiler/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -106,6 +106,7 @@ glsl_get_bit_size(const struct glsl_type *type)
return 0;
}
+bool glsl_type_is_64bit(const struct glsl_type *type);
bool glsl_type_is_void(const struct glsl_type *type);
bool glsl_type_is_error(const struct glsl_type *type);
bool glsl_type_is_vector(const struct glsl_type *type);
--
2.13.6
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