[Mesa-dev] [PATCH 3/3] st/mesa: whitespace fix
Nicolai Hähnle
nhaehnle at gmail.com
Fri Oct 6 20:19:01 UTC 2017
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/mesa/state_tracker/st_texture.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 0cde0c1f409..ea459bf6e24 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -63,21 +63,21 @@ struct st_texture_image
/* List of transfers, allocated on demand.
* transfer[layer] is a mapping for that layer.
*/
struct st_texture_image_transfer *transfer;
unsigned num_transfers;
/* For ETC images, keep track of the original data. This is necessary for
* mapping/unmapping, as well as image copies.
*/
GLubyte *etc_data;
- };
+};
/**
* Subclass of gl_texure_object.
*/
struct st_texture_object
{
struct gl_texture_object base; /* The "parent" object */
/* The texture must include at levels [0..lastLevel] once validated:
--
2.11.0
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