[Mesa-dev] [PATCH 3/3] st/mesa: whitespace fix

Nicolai Hähnle nhaehnle at gmail.com
Fri Oct 6 20:19:01 UTC 2017


From: Nicolai Hähnle <nicolai.haehnle at amd.com>

---
 src/mesa/state_tracker/st_texture.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 0cde0c1f409..ea459bf6e24 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -63,21 +63,21 @@ struct st_texture_image
    /* List of transfers, allocated on demand.
     * transfer[layer] is a mapping for that layer.
     */
    struct st_texture_image_transfer *transfer;
    unsigned num_transfers;
 
    /* For ETC images, keep track of the original data. This is necessary for
     * mapping/unmapping, as well as image copies.
     */
    GLubyte *etc_data;
- };
+};
 
 
 /**
  * Subclass of gl_texure_object.
  */
 struct st_texture_object
 {
    struct gl_texture_object base;       /* The "parent" object */
 
    /* The texture must include at levels [0..lastLevel] once validated:
-- 
2.11.0



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