[Mesa-dev] [PATCH 3/3] st/mesa: whitespace fix
Marek Olšák
maraeo at gmail.com
Sat Oct 7 01:00:37 UTC 2017
For the series:
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Fri, Oct 6, 2017 at 10:19 PM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> ---
> src/mesa/state_tracker/st_texture.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
> index 0cde0c1f409..ea459bf6e24 100644
> --- a/src/mesa/state_tracker/st_texture.h
> +++ b/src/mesa/state_tracker/st_texture.h
> @@ -63,21 +63,21 @@ struct st_texture_image
> /* List of transfers, allocated on demand.
> * transfer[layer] is a mapping for that layer.
> */
> struct st_texture_image_transfer *transfer;
> unsigned num_transfers;
>
> /* For ETC images, keep track of the original data. This is necessary for
> * mapping/unmapping, as well as image copies.
> */
> GLubyte *etc_data;
> - };
> +};
>
>
> /**
> * Subclass of gl_texure_object.
> */
> struct st_texture_object
> {
> struct gl_texture_object base; /* The "parent" object */
>
> /* The texture must include at levels [0..lastLevel] once validated:
> --
> 2.11.0
>
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