[Mesa-dev] [PATCH 3/3] st/mesa: whitespace fix

Marek Olšák maraeo at gmail.com
Sat Oct 7 01:00:37 UTC 2017


For the series:

Reviewed-by: Marek Olšák <marek.olsak at amd.com>

Marek

On Fri, Oct 6, 2017 at 10:19 PM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> ---
>  src/mesa/state_tracker/st_texture.h | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
> index 0cde0c1f409..ea459bf6e24 100644
> --- a/src/mesa/state_tracker/st_texture.h
> +++ b/src/mesa/state_tracker/st_texture.h
> @@ -63,21 +63,21 @@ struct st_texture_image
>     /* List of transfers, allocated on demand.
>      * transfer[layer] is a mapping for that layer.
>      */
>     struct st_texture_image_transfer *transfer;
>     unsigned num_transfers;
>
>     /* For ETC images, keep track of the original data. This is necessary for
>      * mapping/unmapping, as well as image copies.
>      */
>     GLubyte *etc_data;
> - };
> +};
>
>
>  /**
>   * Subclass of gl_texure_object.
>   */
>  struct st_texture_object
>  {
>     struct gl_texture_object base;       /* The "parent" object */
>
>     /* The texture must include at levels [0..lastLevel] once validated:
> --
> 2.11.0
>
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