[Mesa-dev] [PATCH] mesa: minor simplification in test_attachment_completeness()

Brian Paul brianp at vmware.com
Fri Oct 13 22:17:27 UTC 2017


We already have a pointer to the texture object.  Use it here.
---
 src/mesa/main/fbobject.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index db8c207..71e91f9 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -855,8 +855,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
           * these textures to be used as a render target, this is done via
           * GL_EXT_color_buffer(_half)_float with set of new sized types.
           */
-         if (_mesa_is_gles(ctx) && (texImage->TexObject->_IsFloat ||
-                                    texImage->TexObject->_IsHalfFloat)) {
+         if (_mesa_is_gles(ctx) && (texObj->_IsFloat || texObj->_IsHalfFloat)) {
             att_incomplete("bad internal format");
             att->Complete = GL_FALSE;
             return;
-- 
1.9.1



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