[Mesa-dev] [PATCH] mesa: minor simplification in test_attachment_completeness()
Timothy Arceri
tarceri at itsqueeze.com
Fri Oct 13 22:32:43 UTC 2017
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
On 14/10/17 09:17, Brian Paul wrote:
> We already have a pointer to the texture object. Use it here.
> ---
> src/mesa/main/fbobject.c | 3 +--
> 1 file changed, 1 insertion(+), 2 deletions(-)
>
> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
> index db8c207..71e91f9 100644
> --- a/src/mesa/main/fbobject.c
> +++ b/src/mesa/main/fbobject.c
> @@ -855,8 +855,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
> * these textures to be used as a render target, this is done via
> * GL_EXT_color_buffer(_half)_float with set of new sized types.
> */
> - if (_mesa_is_gles(ctx) && (texImage->TexObject->_IsFloat ||
> - texImage->TexObject->_IsHalfFloat)) {
> + if (_mesa_is_gles(ctx) && (texObj->_IsFloat || texObj->_IsHalfFloat)) {
> att_incomplete("bad internal format");
> att->Complete = GL_FALSE;
> return;
>
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