[Mesa-dev] [PATCH 2/2] loader/dri3: Make sure we invalidate a drawable on size change
Michel Dänzer
michel at daenzer.net
Mon Oct 16 10:35:29 UTC 2017
Hi Thomas,
On 05/09/17 10:15 AM, Thomas Hellstrom wrote:
> If we're seeing a drawable size change, in particular after processing a
> configure notify event, make sure we invalidate so that the state tracker
> picks up the new geometry.
>
> Signed-off-by: Thomas Hellstrom <thellstrom at vmware.com>
> ---
> src/loader/loader_dri3_helper.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c
> index 51e4e97..bcd5a66 100644
> --- a/src/loader/loader_dri3_helper.c
> +++ b/src/loader/loader_dri3_helper.c
> @@ -348,6 +348,7 @@ dri3_handle_present_event(struct loader_dri3_drawable *draw,
> draw->width = ce->width;
> draw->height = ce->height;
> draw->vtable->set_drawable_size(draw, draw->width, draw->height);
> + draw->ext->flush->invalidate(draw->dri_drawable);
> break;
> }
> case XCB_PRESENT_COMPLETE_NOTIFY: {
> @@ -1592,6 +1593,7 @@ loader_dri3_update_drawable_geometry(struct loader_dri3_drawable *draw)
> draw->width = geom_reply->width;
> draw->height = geom_reply->height;
> draw->vtable->set_drawable_size(draw, draw->width, draw->height);
> + draw->ext->flush->invalidate(draw->dri_drawable);
>
> free(geom_reply);
> }
>
unfortunately, I just bisected a regression to this commit. With it, the
pipe_resource textures backing DRI3 back buffers are leaked when the
window is resized:
==3408== 273,760 (228,464 direct, 45,296 indirect) bytes in 131 blocks are definitely lost in loss record 1,285 of 1,286
==3408== at 0x4C2DC05: calloc (vg_replace_malloc.c:711)
==3408== by 0xA04D5D3: r600_texture_create_object (r600_texture.c:1125)
==3408== by 0xA04E1C1: si_texture_create (r600_texture.c:1382)
==3408== by 0x9CE3A17: dri2_allocate_textures (dri2.c:803)
==3408== by 0x9CDDAE2: dri_st_framebuffer_validate (dri_drawable.c:85)
==3408== by 0x9B6D07F: st_framebuffer_validate (st_manager.c:195)
==3408== by 0x9B6EE84: st_manager_validate_framebuffers (st_manager.c:1063)
==3408== by 0x9B21807: st_validate_state (st_atom.c:202)
==3408== by 0x9B2AF75: st_Clear (st_cb_clear.c:411)
==3408== by 0x10A6BD: ??? (in /usr/bin/glxgears)
==3408== by 0x109E37: ??? (in /usr/bin/glxgears)
==3408== by 0x5E202E0: (below main) (libc-start.c:291)
==3408==
==3408== 362,768 (230,208 direct, 132,560 indirect) bytes in 132 blocks are definitely lost in loss record 1,286 of 1,286
==3408== at 0x4C2DC05: calloc (vg_replace_malloc.c:711)
==3408== by 0xA04D5D3: r600_texture_create_object (r600_texture.c:1125)
==3408== by 0xA04E1C1: si_texture_create (r600_texture.c:1382)
==3408== by 0x9CE0C0D: dri2_create_image_common (dri2.c:1119)
==3408== by 0x9CE0C6F: dri2_create_image (dri2.c:1140)
==3408== by 0x5386BA8: dri3_alloc_render_buffer (loader_dri3_helper.c:1030)
==3408== by 0x53876F4: dri3_get_buffer.isra.15 (loader_dri3_helper.c:1364)
==3408== by 0x53886DC: loader_dri3_get_buffers (loader_dri3_helper.c:1549)
==3408== by 0x9CE298C: dri_image_drawable_get_buffers (dri2.c:452)
==3408== by 0x9CE298C: dri2_allocate_textures (dri2.c:576)
==3408== by 0x9CDDAE2: dri_st_framebuffer_validate (dri_drawable.c:85)
==3408== by 0x9B6D07F: st_framebuffer_validate (st_manager.c:195)
==3408== by 0x9B6EE84: st_manager_validate_framebuffers (st_manager.c:1063)
Can you reproduce this with vmwgfx as well? Any ideas why this is
happening / how to fix it?
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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