[Mesa-dev] [PATCH 2/2] loader/dri3: Make sure we invalidate a drawable on size change
Thomas Hellstrom
thellstrom at vmware.com
Mon Oct 16 10:53:40 UTC 2017
Hi, Michel,
On 10/16/2017 12:35 PM, Michel Dänzer wrote:
> Hi Thomas,
>
> On 05/09/17 10:15 AM, Thomas Hellstrom wrote:
>> If we're seeing a drawable size change, in particular after processing a
>> configure notify event, make sure we invalidate so that the state tracker
>> picks up the new geometry.
>>
>> Signed-off-by: Thomas Hellstrom <thellstrom at vmware.com>
>> ---
>> src/loader/loader_dri3_helper.c | 2 ++
>> 1 file changed, 2 insertions(+)
>>
>> diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c
>> index 51e4e97..bcd5a66 100644
>> --- a/src/loader/loader_dri3_helper.c
>> +++ b/src/loader/loader_dri3_helper.c
>> @@ -348,6 +348,7 @@ dri3_handle_present_event(struct loader_dri3_drawable *draw,
>> draw->width = ce->width;
>> draw->height = ce->height;
>> draw->vtable->set_drawable_size(draw, draw->width, draw->height);
>> + draw->ext->flush->invalidate(draw->dri_drawable);
>> break;
>> }
>> case XCB_PRESENT_COMPLETE_NOTIFY: {
>> @@ -1592,6 +1593,7 @@ loader_dri3_update_drawable_geometry(struct loader_dri3_drawable *draw)
>> draw->width = geom_reply->width;
>> draw->height = geom_reply->height;
>> draw->vtable->set_drawable_size(draw, draw->width, draw->height);
>> + draw->ext->flush->invalidate(draw->dri_drawable);
>>
>> free(geom_reply);
>> }
>>
> unfortunately, I just bisected a regression to this commit. With it, the
> pipe_resource textures backing DRI3 back buffers are leaked when the
> window is resized:
>
> ==3408== 273,760 (228,464 direct, 45,296 indirect) bytes in 131 blocks are definitely lost in loss record 1,285 of 1,286
> ==3408== at 0x4C2DC05: calloc (vg_replace_malloc.c:711)
> ==3408== by 0xA04D5D3: r600_texture_create_object (r600_texture.c:1125)
> ==3408== by 0xA04E1C1: si_texture_create (r600_texture.c:1382)
> ==3408== by 0x9CE3A17: dri2_allocate_textures (dri2.c:803)
> ==3408== by 0x9CDDAE2: dri_st_framebuffer_validate (dri_drawable.c:85)
> ==3408== by 0x9B6D07F: st_framebuffer_validate (st_manager.c:195)
> ==3408== by 0x9B6EE84: st_manager_validate_framebuffers (st_manager.c:1063)
> ==3408== by 0x9B21807: st_validate_state (st_atom.c:202)
> ==3408== by 0x9B2AF75: st_Clear (st_cb_clear.c:411)
> ==3408== by 0x10A6BD: ??? (in /usr/bin/glxgears)
> ==3408== by 0x109E37: ??? (in /usr/bin/glxgears)
> ==3408== by 0x5E202E0: (below main) (libc-start.c:291)
> ==3408==
> ==3408== 362,768 (230,208 direct, 132,560 indirect) bytes in 132 blocks are definitely lost in loss record 1,286 of 1,286
> ==3408== at 0x4C2DC05: calloc (vg_replace_malloc.c:711)
> ==3408== by 0xA04D5D3: r600_texture_create_object (r600_texture.c:1125)
> ==3408== by 0xA04E1C1: si_texture_create (r600_texture.c:1382)
> ==3408== by 0x9CE0C0D: dri2_create_image_common (dri2.c:1119)
> ==3408== by 0x9CE0C6F: dri2_create_image (dri2.c:1140)
> ==3408== by 0x5386BA8: dri3_alloc_render_buffer (loader_dri3_helper.c:1030)
> ==3408== by 0x53876F4: dri3_get_buffer.isra.15 (loader_dri3_helper.c:1364)
> ==3408== by 0x53886DC: loader_dri3_get_buffers (loader_dri3_helper.c:1549)
> ==3408== by 0x9CE298C: dri_image_drawable_get_buffers (dri2.c:452)
> ==3408== by 0x9CE298C: dri2_allocate_textures (dri2.c:576)
> ==3408== by 0x9CDDAE2: dri_st_framebuffer_validate (dri_drawable.c:85)
> ==3408== by 0x9B6D07F: st_framebuffer_validate (st_manager.c:195)
> ==3408== by 0x9B6EE84: st_manager_validate_framebuffers (st_manager.c:1063)
>
>
> Can you reproduce this with vmwgfx as well? Any ideas why this is
> happening / how to fix it?
>
>
Looks like other buffers (depth ?) are leaked too, outside dri3, right?
I'll take a look.
/Thomas
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