[Mesa-dev] [PATCH v3 03/34] compiler/types: Support [de]serializing void types

Jordan Justen jordan.l.justen at intel.com
Sun Oct 22 20:01:11 UTC 2017


From: Jason Ekstrand <jason.ekstrand at intel.com>

Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
---
 src/compiler/glsl_types.cpp | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index a7fc7ff7f6b..704b63c5cf2 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -2149,6 +2149,8 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
       }
       return;
    case GLSL_TYPE_VOID:
+      encoding = (type->base_type << 24);
+      break;
    case GLSL_TYPE_ERROR:
    default:
       assert(!"Cannot encode type!");
@@ -2230,6 +2232,7 @@ decode_type_from_blob(struct blob_reader *blob)
       return t;
    }
    case GLSL_TYPE_VOID:
+      return glsl_type::void_type;
    case GLSL_TYPE_ERROR:
    default:
       assert(!"Cannot decode type!");
-- 
2.15.0.rc0



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