[Mesa-dev] [PATCH 4/5] mesa: increase MaxServerWaitTimeout
Kenneth Graunke
kenneth at whitecape.org
Sun Oct 22 22:32:49 UTC 2017
On Sunday, October 22, 2017 12:18:11 PM PDT Nicolai Hähnle wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> The current value was introduced in commit a27180d0d8666, which claims
> that it represents ~1.11 years. However, it is interpreted in nanoseconds,
> so it actually only represents ~9.8 hours. That seems a bit short.
>
> Use the largest value consistent with both int32 and int64. It
> corresponds to ~292 years in nanoseconds.
>
> Cc: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/mesa/main/context.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
> index 6d24b93c192..61099eb39f2 100644
> --- a/src/mesa/main/context.c
> +++ b/src/mesa/main/context.c
> @@ -647,21 +647,21 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
> consts->GenerateTemporaryNames = false;
> #endif
>
> /* GL_ARB_framebuffer_object */
> consts->MaxSamples = 0;
>
> /* GLSL default if NativeIntegers == FALSE */
> consts->UniformBooleanTrue = FLOAT_AS_UNION(1.0f).u;
>
> /* GL_ARB_sync */
> - consts->MaxServerWaitTimeout = 0x1fff7fffffffULL;
> + consts->MaxServerWaitTimeout = 0x7fffffff7fffffffULL;
I'm not sure why I picked that value instead of the larger one :(
This looks good to me, thanks!
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
>
> /* GL_EXT_provoking_vertex */
> consts->QuadsFollowProvokingVertexConvention = GL_TRUE;
>
> /** GL_ARB_viewport_array */
> consts->LayerAndVPIndexProvokingVertex = GL_UNDEFINED_VERTEX;
>
> /* GL_EXT_transform_feedback */
> consts->MaxTransformFeedbackBuffers = MAX_FEEDBACK_BUFFERS;
> consts->MaxTransformFeedbackSeparateComponents = 4 * MAX_FEEDBACK_ATTRIBS;
>
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