[Mesa-dev] [PATCH v3 00/34] i965 disk shader cache

Jason Ekstrand jason at jlekstrand.net
Tue Oct 24 03:00:10 UTC 2017


I didn't re-read every thing in v3 but I did read all of v2 on Friday.
Assuming you didn't make any massive changes other than those detailed
here,  the series is

Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>

Except, of course, for the couple of patches written by me.  Also, I can't
really say I properly reviewed the nir_serialize patch so best to keep that
one to an Ack.

I think Ken still has some right of review here and, since it's not going
in 17.3, we do have some time.  Hopefully me reviewing it will give him a
bit more confidence. :-)

--Jason

On Mon, Oct 23, 2017 at 2:42 PM, Jordan Justen <jordan.l.justen at intel.com>
wrote:

> On 2017-10-22 13:01:08, Jordan Justen wrote:
> >
> > Patch code review status:
> >
> > mesa/glsl: add api_enabled flag to gl_transform_feedback_info
> >
> > i965: add support for cached shaders with xfb qualifiers
>
> It sounds like Tim has a plan for supporting shader cache with
> transform feedback, but for now these two are:
>
> Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
>
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