[Mesa-dev] [PATCH mesa] i965: remove unused variable
Eric Engestrom
eric.engestrom at imgtec.com
Mon Oct 30 10:37:40 UTC 2017
Fixes: 2c873060d3578c7004c0 "i965: Delete unused
brw_vs_prog_data::nr_attributes field."
Cc: Kenneth Graunke <kenneth at whitecape.org>
Signed-off-by: Eric Engestrom <eric.engestrom at imgtec.com>
---
src/intel/compiler/brw_vec4.cpp | 3 ---
1 file changed, 3 deletions(-)
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index 4a87b28822c156a6a317..c21d3f49c2ead9558d1b 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -2815,9 +2815,6 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
nr_attribute_slots++;
}
- unsigned nr_attributes = nr_attribute_slots -
- DIV_ROUND_UP(_mesa_bitcount_64(shader->info.double_inputs_read), 2);
-
/* The 3DSTATE_VS documentation lists the lower bound on "Vertex URB Entry
* Read Length" as 1 in vec4 mode, and 0 in SIMD8 mode. Empirically, in
* vec4 mode, the hardware appears to wedge unless we read something.
--
Cheers,
Eric
More information about the mesa-dev
mailing list