[Mesa-dev] [PATCH v3 38/43] i965/fs: Optimize 16-bit SSBO stores by packing two into a 32-bit reg

Jason Ekstrand jason at jlekstrand.net
Tue Oct 31 00:50:58 UTC 2017


On Thu, Oct 12, 2017 at 11:38 AM, Jose Maria Casanova Crespo <
jmcasanova at igalia.com> wrote:

> From: Eduardo Lima Mitev <elima at igalia.com>
>
> Currently, we use byte-scattered write messages for storing 16-bit
> into an SSBO. This is because untyped surface messages have a fixed
> 32-bit size.
>
> This patch optimizes these 16-bit writes by combining 2 values (e.g,
> two consecutive components) into a 32-bit register, packing the two
> 16-bit words.
>
> 16-bit single component values will continue to use byte-scattered
> write messages.
>
> This optimization reduces the number of SEND messages used for storing
> 16-bit values potentially by 2 or 4, which cuts down execution time
> significantly because byte-scattered writes are an expensive
> operation.
>
> v2: Removed use of stride = 2 on sources (Jason Ekstrand)
>     Rework optimization using shuffle 16 write and enable writes
>     of 16bit vec4 with only one message of 32-bits. (Chema Casanova)
>
> Signed-off-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
> Signed-off-by: Eduardo Lima <elima at igalia.com>
> ---
>  src/intel/compiler/brw_fs_nir.cpp | 64 ++++++++++++++++++++++++++++++
> +--------
>  1 file changed, 52 insertions(+), 12 deletions(-)
>
> diff --git a/src/intel/compiler/brw_fs_nir.cpp
> b/src/intel/compiler/brw_fs_nir.cpp
> index 2d0b3e139e..c07b3e4d8d 100644
> --- a/src/intel/compiler/brw_fs_nir.cpp
> +++ b/src/intel/compiler/brw_fs_nir.cpp
> @@ -4218,6 +4218,9 @@ fs_visitor::nir_emit_intrinsic(const fs_builder
> &bld, nir_intrinsic_instr *instr
>              instr->num_components);
>           val_reg = tmp;
>        }
> +      if (bit_size == 16) {
> +         val_reg=retype(val_reg, BRW_REGISTER_TYPE_HF);
> +      }
>
>        /* 16-bit types would use a minimum of 1 slot */
>        unsigned type_slots = MAX2(type_size / 4, 1);
> @@ -4231,6 +4234,9 @@ fs_visitor::nir_emit_intrinsic(const fs_builder
> &bld, nir_intrinsic_instr *instr
>           unsigned first_component = ffs(writemask) - 1;
>           unsigned length = ffs(~(writemask >> first_component)) - 1;
>
> +         fs_reg current_val_reg =
> +            offset(val_reg, bld, first_component * type_slots);
> +
>           /* We can't write more than 2 64-bit components at once. Limit
> the
>            * length of the write to what we can do and let the next
> iteration
>            * handle the rest
> @@ -4238,11 +4244,40 @@ fs_visitor::nir_emit_intrinsic(const fs_builder
> &bld, nir_intrinsic_instr *instr
>           if (type_size > 4) {
>              length = MIN2(2, length);
>           } else if (type_size == 2) {
> -            /* For 16-bit types we are using byte scattered writes, that
> can
> -             * only write one component per call. So we limit the length,
> and
> -             * let the write happening in several iterations.
> +            /* For 16-bit types we pack two consecutive values into a
> +             * 32-bit word and use an untyped write message. For single
> values
> +             * we need to use byte-scattered writes because untyped
> writes work
> +             * on multiples of 32 bits.
> +             *
> +             * For example, if there is a 3-component vector we submit one
> +             * untyped-write message of 32-bit (first two components),
> and one
> +             * byte-scattered write message (the last component).
>               */
> -            length = 1;
> +            if (length >= 2) {
> +               /* pack two consecutive 16-bit words into a 32-bit
> register,
> +                * using the same original source register.
> +                */
>

This doesn't work if you have a writemask of .xz


> +               length -= length % 2;
>

I'm very confused by this bit of math.


> +               fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F, length / 2);
> +               shuffle_16bit_data_for_32bit_write(bld,
> +                                                  tmp,
> +                                                  current_val_reg,
> +                                                  length);
> +               current_val_reg = tmp;
> +
> +            } else {
> +               /* For single 16-bit values, we just limit the length to 1
> and
> +                * use a byte-scattered write message below.
> +                */
> +               length = 1;
>

I think this can be an assert.  Also, why do we need the shuffle?  I
thought this case would work if we just set length == 1.

I answered my own question about the shuffle.  It lets us delete some code
below.


> +               fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F);
> +               shuffle_16bit_data_for_32bit_write(bld,
> +                                                  tmp,
> +                                                  current_val_reg,
> +                                                  length);
>
+               current_val_reg = tmp;
> +
> +            }
>           }
>
>           fs_reg offset_reg;
> @@ -4257,24 +4292,29 @@ fs_visitor::nir_emit_intrinsic(const fs_builder
> &bld, nir_intrinsic_instr *instr
>                      brw_imm_ud(type_size * first_component));
>           }
>
> -         if (type_size == 2) {
> +         if (type_size == 2 && length == 1) {
>

I'd rather see us do a type_size correction above and just make this one
"if (type_size == 2) {" or, even better yet "if (type_size < 4) {
assert(type_size == 2);"


>              /* Untyped Surface messages have a fixed 32-bit size, so we
> need
>               * to rely on byte scattered in order to write 16-bit
> elements.
>               * The byte_scattered_write message needs that every written
> 16-bit
>               * type to be aligned 32-bits (stride=2).
>               */
> -            fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F);
> -            val_reg.type = BRW_REGISTER_TYPE_HF;
> -            bld.MOV (subscript(tmp, BRW_REGISTER_TYPE_HF, 0),
> -                     offset(val_reg, bld, first_component));
>              emit_byte_scattered_write(bld, surf_index, offset_reg,
> -                                      tmp,
> +                                      current_val_reg,
>                                        1 /* dims */, length * type_slots,
>                                        BRW_PREDICATE_NONE);
>           } else {
> +            unsigned write_size = length * type_slots;
> +
> +            /* We need to half the write size of the untyped write
> message when
> +             * submitting two packed 16-bit values, because length is 2
> but the
> +             * type size is 16-bit. So we are effectively writing just 32
> bits
> +             * (size = 1).
> +             */
> +            if (type_size == 2)
> +               write_size /= 2;
>

Can we not do this correction higher up where we decide to pack two 16-bit
things into a single 32-bit thing?


>              emit_untyped_write(bld, surf_index, offset_reg,
> -                               offset(val_reg, bld, first_component *
> type_slots),
> -                               1 /* dims */, length * type_slots,
> +                               current_val_reg,
> +                               1 /* dims */, write_size,
>                                 BRW_PREDICATE_NONE);
>           }
>
> --
> 2.13.6
>
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