[Mesa-dev] [PATCH 1/3] radv: drop emit2d_dst_type.
Dave Airlie
airlied at gmail.com
Sun Sep 3 10:06:01 UTC 2017
From: Dave Airlie <airlied at redhat.com>
This is completely unused now.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/amd/vulkan/radv_meta_blit2d.c | 16 ----------------
1 file changed, 16 deletions(-)
diff --git a/src/amd/vulkan/radv_meta_blit2d.c b/src/amd/vulkan/radv_meta_blit2d.c
index 79e76be..6763384 100644
--- a/src/amd/vulkan/radv_meta_blit2d.c
+++ b/src/amd/vulkan/radv_meta_blit2d.c
@@ -28,22 +28,6 @@
#include "nir/nir_builder.h"
#include "vk_format.h"
-enum blit2d_dst_type {
- /* We can bind this destination as a "normal" render target and render
- * to it just like you would anywhere else.
- */
- BLIT2D_DST_TYPE_NORMAL,
-
- /* The destination has a 3-channel RGB format. Since we can't render to
- * non-power-of-two textures, we have to bind it as a red texture and
- * select the correct component for the given red pixel in the shader.
- */
- BLIT2D_DST_TYPE_RGB,
-
- BLIT2D_NUM_DST_TYPES,
-};
-
-
enum blit2d_src_type {
BLIT2D_SRC_TYPE_IMAGE,
BLIT2D_SRC_TYPE_BUFFER,
--
2.9.5
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