[Mesa-dev] [PATCH 3/3] mesa/bindless: reorder gl_bindless_image gl_bindless_sampler.

Dave Airlie airlied at gmail.com
Sun Sep 3 10:06:03 UTC 2017


From: Dave Airlie <airlied at redhat.com>

This makes these use 16-bytes instead of 24-bytes.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/mesa/main/mtypes.h | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1913567..ac75ee5 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2000,12 +2000,12 @@ struct gl_bindless_sampler
    /** Texture unit (set by glUniform1()). */
    GLubyte unit;
 
-   /** Texture Target (TEXTURE_1D/2D/3D/etc_INDEX). */
-   gl_texture_index target;
-
    /** Whether this bindless sampler is bound to a unit. */
    GLboolean bound;
 
+   /** Texture Target (TEXTURE_1D/2D/3D/etc_INDEX). */
+   gl_texture_index target;
+
    /** Pointer to the base of the data. */
    GLvoid *data;
 };
@@ -2018,12 +2018,12 @@ struct gl_bindless_image
    /** Image unit (set by glUniform1()). */
    GLubyte unit;
 
-   /** Access qualifier (GL_READ_WRITE, GL_READ_ONLY, GL_WRITE_ONLY) */
-   GLenum access;
-
    /** Whether this bindless image is bound to a unit. */
    GLboolean bound;
 
+   /** Access qualifier (GL_READ_WRITE, GL_READ_ONLY, GL_WRITE_ONLY) */
+   GLenum access;
+
    /** Pointer to the base of the data. */
    GLvoid *data;
 };
-- 
2.9.5



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