[Mesa-dev] [PATCH] nir: put compact into bitfields in nir_variable_data
Dave Airlie
airlied at gmail.com
Wed Sep 6 03:19:57 UTC 2017
From: Dave Airlie <airlied at redhat.com>
This being declared bool means it won't get merged with the previous
bitfields, this seems like an oversight rather than deliberate.
Noticed when running pahole.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/compiler/nir/nir.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 9313b7ac90..8330e6d7ce 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -220,7 +220,7 @@ typedef struct nir_variable {
* be tightly packed. In other words, consecutive array elements
* should be stored one component apart, rather than one slot apart.
*/
- bool compact:1;
+ unsigned compact:1;
/**
* Whether this is a fragment shader output implicitly initialized with
--
2.13.5
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