[Mesa-dev] [Bug 102571] vulkaninfo fails with "trap divide error"

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 7 05:12:20 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=102571

Vinson Lee <vlee at freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |bisected, have-backtrace,
                   |                            |regression
                 CC|                            |airlied at freedesktop.org,
                   |                            |bas at basnieuwenhuizen.nl

--- Comment #1 from Vinson Lee <vlee at freedesktop.org> ---
commit 180c1b924e1ed3a2918fad9c5cbb653524de8233
Author: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Date:   Wed Aug 16 09:09:56 2017 +0200

    ac/nir: Add shader support for multiviews.

    It uses an user SGPR to pass the view index to the shaders, except
    for the fragment shader where we use layer=view (which comes in
    handy when we want to do the NV ext that allows us to execute pre-FS
    stages once instead of per view).

    Reviewed-by: Dave Airlie <airlied at redhat.com>

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20170907/61423bc0/attachment.html>


More information about the mesa-dev mailing list