[Mesa-dev] [Bug 102571] vulkaninfo fails with "trap divide error"
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 7 05:12:20 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=102571
Vinson Lee <vlee at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |bisected, have-backtrace,
| |regression
CC| |airlied at freedesktop.org,
| |bas at basnieuwenhuizen.nl
--- Comment #1 from Vinson Lee <vlee at freedesktop.org> ---
commit 180c1b924e1ed3a2918fad9c5cbb653524de8233
Author: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Date: Wed Aug 16 09:09:56 2017 +0200
ac/nir: Add shader support for multiviews.
It uses an user SGPR to pass the view index to the shaders, except
for the fragment shader where we use layer=view (which comes in
handy when we want to do the NV ext that allows us to execute pre-FS
stages once instead of per view).
Reviewed-by: Dave Airlie <airlied at redhat.com>
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