[Mesa-dev] [PATCH 4/4] egl: use switch statements over if/else chain
Emil Velikov
emil.l.velikov at gmail.com
Thu Sep 7 16:03:53 UTC 2017
From: Emil Velikov <emil.velikov at collabora.com>
Shorter, explicit and consistent with the rest of the co debase.
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
src/egl/main/eglapi.c | 59 ++++++++++++++++++++++++---------------------------
1 file changed, 28 insertions(+), 31 deletions(-)
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
index 9a59d9e0c35..4a9b3fe3925 100644
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c
@@ -2393,13 +2393,6 @@ eglLabelObjectKHR(EGLDisplay dpy, EGLenum objectType, EGLObjectKHR object,
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_BAD_PARAMETER);
}
-static EGLBoolean
-_validDebugMessageLevel(EGLAttrib level)
-{
- return (level >= EGL_DEBUG_MSG_CRITICAL_KHR &&
- level <= EGL_DEBUG_MSG_INFO_KHR);
-}
-
static EGLint EGLAPIENTRY
eglDebugMessageControlKHR(EGLDEBUGPROCKHR callback,
const EGLAttrib *attrib_list)
@@ -2415,20 +2408,24 @@ eglDebugMessageControlKHR(EGLDEBUGPROCKHR callback,
int i;
for (i = 0; attrib_list[i] != EGL_NONE; i += 2) {
- if (_validDebugMessageLevel(attrib_list[i])) {
+ switch (attrib_list[i]) {
+ case EGL_DEBUG_MSG_CRITICAL_KHR:
+ case EGL_DEBUG_MSG_ERROR_KHR:
+ case EGL_DEBUG_MSG_WARN_KHR:
+ case EGL_DEBUG_MSG_INFO_KHR:
if (attrib_list[i + 1])
newEnabled |= DebugBitFromType(attrib_list[i]);
else
newEnabled &= ~DebugBitFromType(attrib_list[i]);
- continue;
+ break;
+ default:
+ // On error, set the last error code, call the current
+ // debug callback, and return the error code.
+ mtx_unlock(_eglGlobal.Mutex);
+ _eglReportError(EGL_BAD_ATTRIBUTE, NULL,
+ "Invalid attribute 0x%04lx", (unsigned long) attrib_list[i]);
+ return EGL_BAD_ATTRIBUTE;
}
-
- // On error, set the last error code, call the current
- // debug callback, and return the error code.
- mtx_unlock(_eglGlobal.Mutex);
- _eglReportError(EGL_BAD_ATTRIBUTE, NULL,
- "Invalid attribute 0x%04lx", (unsigned long) attrib_list[i]);
- return EGL_BAD_ATTRIBUTE;
}
}
@@ -2451,25 +2448,25 @@ eglQueryDebugKHR(EGLint attribute, EGLAttrib *value)
mtx_lock(_eglGlobal.Mutex);
- do {
- if (_validDebugMessageLevel(attribute)) {
- if (_eglGlobal.debugTypesEnabled & DebugBitFromType(attribute))
- *value = EGL_TRUE;
- else
- *value = EGL_FALSE;
- break;
- }
-
- if (attribute == EGL_DEBUG_CALLBACK_KHR) {
- *value = (EGLAttrib) _eglGlobal.debugCallback;
- break;
- }
-
+ switch (attribute) {
+ case EGL_DEBUG_MSG_CRITICAL_KHR:
+ case EGL_DEBUG_MSG_ERROR_KHR:
+ case EGL_DEBUG_MSG_WARN_KHR:
+ case EGL_DEBUG_MSG_INFO_KHR:
+ if (_eglGlobal.debugTypesEnabled & DebugBitFromType(attribute))
+ *value = EGL_TRUE;
+ else
+ *value = EGL_FALSE;
+ break;
+ case EGL_DEBUG_CALLBACK_KHR:
+ *value = (EGLAttrib) _eglGlobal.debugCallback;
+ break;
+ default:
mtx_unlock(_eglGlobal.Mutex);
_eglReportError(EGL_BAD_ATTRIBUTE, NULL,
"Invalid attribute 0x%04lx", (unsigned long) attribute);
return EGL_FALSE;
- } while (0);
+ }
mtx_unlock(_eglGlobal.Mutex);
return EGL_TRUE;
--
2.14.1
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