[Mesa-dev] [PATCH mesa 1/2] glsl: replace conditional compilation with MAYBE_UNUSED

Eric Engestrom eric.engestrom at imgtec.com
Mon Sep 18 17:15:03 UTC 2017


Suggested-by: Nicolai Hähnle <nhaehnle at gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom at imgtec.com>
---
 src/compiler/glsl/ir_validate.cpp | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/src/compiler/glsl/ir_validate.cpp b/src/compiler/glsl/ir_validate.cpp
index 50d611500c..e368224a9b 100644
--- a/src/compiler/glsl/ir_validate.cpp
+++ b/src/compiler/glsl/ir_validate.cpp
@@ -36,6 +36,7 @@
 #include "ir.h"
 #include "ir_hierarchical_visitor.h"
 #include "util/hash_table.h"
+#include "util/macros.h"
 #include "util/set.h"
 #include "compiler/glsl_types.h"
 
@@ -1043,8 +1044,7 @@ ir_validate::validate_ir(ir_instruction *ir, void *data)
    _mesa_set_add(ir_set, ir);
 }
 
-#ifdef DEBUG
-static void
+MAYBE_UNUSED static void
 check_node_type(ir_instruction *ir, void *data)
 {
    (void) data;
@@ -1057,7 +1057,6 @@ check_node_type(ir_instruction *ir, void *data)
    if (value != NULL)
       assert(value->type != glsl_type::error_type);
 }
-#endif
 
 void
 validate_ir_tree(exec_list *instructions)
-- 
Cheers,
  Eric



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