[Mesa-dev] [PATCH mesa 1/2] glsl: replace conditional compilation with MAYBE_UNUSED
Eric Engestrom
eric.engestrom at imgtec.com
Mon Sep 18 17:15:03 UTC 2017
Suggested-by: Nicolai Hähnle <nhaehnle at gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom at imgtec.com>
---
src/compiler/glsl/ir_validate.cpp | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/compiler/glsl/ir_validate.cpp b/src/compiler/glsl/ir_validate.cpp
index 50d611500c..e368224a9b 100644
--- a/src/compiler/glsl/ir_validate.cpp
+++ b/src/compiler/glsl/ir_validate.cpp
@@ -36,6 +36,7 @@
#include "ir.h"
#include "ir_hierarchical_visitor.h"
#include "util/hash_table.h"
+#include "util/macros.h"
#include "util/set.h"
#include "compiler/glsl_types.h"
@@ -1043,8 +1044,7 @@ ir_validate::validate_ir(ir_instruction *ir, void *data)
_mesa_set_add(ir_set, ir);
}
-#ifdef DEBUG
-static void
+MAYBE_UNUSED static void
check_node_type(ir_instruction *ir, void *data)
{
(void) data;
@@ -1057,7 +1057,6 @@ check_node_type(ir_instruction *ir, void *data)
if (value != NULL)
assert(value->type != glsl_type::error_type);
}
-#endif
void
validate_ir_tree(exec_list *instructions)
--
Cheers,
Eric
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