[Mesa-dev] [PATCH] svga: add missing PIPE_SHADER_CAP_INT64_ATOMICS switch cases

Brian Paul brianp at vmware.com
Tue Sep 26 23:03:38 UTC 2017


Silences a compiler warning.
---
 src/gallium/drivers/svga/svga_screen.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 16e350c..4cf12c5 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -583,6 +583,7 @@ vgpu9_get_shader_param(struct pipe_screen *screen,
          return 1;
       case PIPE_SHADER_CAP_SUBROUTINES:
          return 0;
+      case PIPE_SHADER_CAP_INT64_ATOMICS:
       case PIPE_SHADER_CAP_INTEGERS:
          return 0;
       case PIPE_SHADER_CAP_FP16:
@@ -699,6 +700,7 @@ vgpu10_get_shader_param(struct pipe_screen *screen,
    case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
    case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
    case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
+   case PIPE_SHADER_CAP_INT64_ATOMICS:
       return 0;
    case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
       return 32;
-- 
1.9.1



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