[Mesa-dev] [PATCH] svga: add missing PIPE_SHADER_CAP_INT64_ATOMICS switch cases
Brian Paul
brianp at vmware.com
Tue Sep 26 23:03:38 UTC 2017
Silences a compiler warning.
---
src/gallium/drivers/svga/svga_screen.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 16e350c..4cf12c5 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -583,6 +583,7 @@ vgpu9_get_shader_param(struct pipe_screen *screen,
return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
+ case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_INTEGERS:
return 0;
case PIPE_SHADER_CAP_FP16:
@@ -699,6 +700,7 @@ vgpu10_get_shader_param(struct pipe_screen *screen,
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
+ case PIPE_SHADER_CAP_INT64_ATOMICS:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
--
1.9.1
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