[Mesa-dev] [PATCH 3/3] radeonsi: move descriptor logs to after corresponding draw/compute packet
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed Sep 27 07:25:50 UTC 2017
For the series:
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
On 09/26/2017 04:39 PM, Nicolai Hähnle wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> It has to happen after descriptor uploads since otherwise we'll print out
> the wrong GPU list / incorrectly claim descriptor corruption.
> ---
> src/gallium/drivers/radeonsi/si_compute.c | 7 +++----
> src/gallium/drivers/radeonsi/si_state_draw.c | 7 +++----
> 2 files changed, 6 insertions(+), 8 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
> index ca334949d77..2346e2e95bc 100644
> --- a/src/gallium/drivers/radeonsi/si_compute.c
> +++ b/src/gallium/drivers/radeonsi/si_compute.c
> @@ -799,23 +799,20 @@ static void si_launch_grid(
> /* Indirect buffers use TC L2 on GFX9, but not older hw. */
> if (sctx->b.chip_class <= VI &&
> r600_resource(info->indirect)->TC_L2_dirty) {
> sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
> r600_resource(info->indirect)->TC_L2_dirty = false;
> }
> }
>
> si_need_cs_space(sctx);
>
> - if (sctx->b.log)
> - si_log_compute_state(sctx, sctx->b.log);
> -
> if (!sctx->cs_shader_state.initialized)
> si_initialize_compute(sctx);
>
> if (sctx->b.flags)
> si_emit_cache_flush(sctx);
>
> if (!si_switch_compute_shader(sctx, program, &program->shader,
> code_object, info->pc))
> return;
>
> @@ -844,22 +841,24 @@ static void si_launch_grid(
> radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, buffer,
> RADEON_USAGE_READWRITE,
> RADEON_PRIO_COMPUTE_GLOBAL);
> }
>
> if (program->ir_type == PIPE_SHADER_IR_TGSI)
> si_setup_tgsi_grid(sctx, info);
>
> si_emit_dispatch_packets(sctx, info);
>
> - if (unlikely(sctx->current_saved_cs))
> + if (unlikely(sctx->current_saved_cs)) {
> si_trace_emit(sctx);
> + si_log_compute_state(sctx, sctx->b.log);
> + }
>
> sctx->compute_is_busy = true;
> sctx->b.num_compute_calls++;
> if (sctx->cs_shader_state.uses_scratch)
> sctx->b.num_spill_compute_calls++;
>
> if (cs_regalloc_hang)
> sctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
> }
>
> diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
> index 05ed85475bf..e29d716580a 100644
> --- a/src/gallium/drivers/radeonsi/si_state_draw.c
> +++ b/src/gallium/drivers/radeonsi/si_state_draw.c
> @@ -1369,23 +1369,20 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
> if (indirect->indirect_draw_count &&
> r600_resource(indirect->indirect_draw_count)->TC_L2_dirty) {
> sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
> r600_resource(indirect->indirect_draw_count)->TC_L2_dirty = false;
> }
> }
> }
>
> si_need_cs_space(sctx);
>
> - if (unlikely(sctx->b.log))
> - si_log_draw_state(sctx, sctx->b.log);
> -
> /* Since we've called r600_context_add_resource_size for vertex buffers,
> * this must be called after si_need_cs_space, because we must let
> * need_cs_space flush before we add buffers to the buffer list.
> */
> if (!si_upload_vertex_buffer_descriptors(sctx))
> return;
>
> /* GFX9 scissor bug workaround. This must be done before VPORT scissor
> * registers are changed. There is also a more efficient but more
> * involved alternative workaround.
> @@ -1447,22 +1444,24 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
> if (sctx->b.chip_class >= CIK && sctx->prefetch_L2_mask)
> cik_emit_prefetch_L2(sctx);
>
> if (!si_upload_graphics_shader_descriptors(sctx))
> return;
>
> si_emit_all_states(sctx, info, 0);
> si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
> }
>
> - if (unlikely(sctx->current_saved_cs))
> + if (unlikely(sctx->current_saved_cs)) {
> si_trace_emit(sctx);
> + si_log_draw_state(sctx, sctx->b.log);
> + }
>
> /* Workaround for a VGT hang when streamout is enabled.
> * It must be done after drawing. */
> if ((sctx->b.family == CHIP_HAWAII ||
> sctx->b.family == CHIP_TONGA ||
> sctx->b.family == CHIP_FIJI) &&
> r600_get_strmout_en(&sctx->b)) {
> sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
> }
>
>
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